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Magical Cosmetic Surgery
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<blockquote data-quote="Jack Simth" data-source="post: 3346494" data-attributes="member: 29252"><p>A trained hireling costs 3 sp/day, Core RAW.</p><p></p><p>The magic item creation guidelines would put a single-use Prestidigitation item, useable by anyone, at 25 gp, market (12.5 gp, market, for a scroll).</p><p></p><p>Which is better: Prestidigitation, once, for an hour, or a trained hireling for 83 days (24 gp, 9 sp; assuming the trained hireling can feed, cloth, and house himself; if you have to hire an inkeeper to feed and house him at Common rates, you only get 22 days; Poor rates, and you get 41 days; Good rates, and you get 8 days - all with some change leftover for things like, say, clothing)?</p><p></p><p>An at-will item of Prestidigitation estimates at 900 gp, command-word. 10 trained hirelings, with common tavern rates for food and shelter, and for basically the same price, you get an entire staff for 81 days. </p><p></p><p>As for actual cosmetic surgery, try:</p><p>1) Sanctum Spell Flesh to Stone (outside your Sanctum, cast at minimum caster level, so it qualifies for Break Enchantment)</p><p>2) Fabricate an appropriet mold.</p><p>3) Place statue over mold and cast Rock to Mud</p><p>4) Squeeze subject into mold, and cast Dispel Magic</p><p>5) Cast Break Enchantment on subject until it takes.</p><p></p><p>Flesh is warped, all spells are instant. After the lingering aura of transmutation goes away, there is no longer any quantifiable trace of what was done.</p><p></p><p>Assuming, that is, the subject survives. Try with barnyard animals, first (to avoid murder charges, just in case). </p><p></p><p>And, if you're evil, and it works, hey - unintelligent, trainable animals with an arbitrary shape! After training, you could, say, sell them to a house of ill repute.</p><p></p><p>Edit: Ah streamlinging:</p><p>1) Sanctum Spell Flesh to Stone outside your Sanctum, minimum caster level, qualifies for Break Enchanmebnt</p><p>2) Heightened Fabricate on the statue (so that it does not qualify for Break Enchantment</p><p>3) Break Enchantment, highest caster level, until the Flesh to Stone is removed.</p><p></p><p>All Instant spells, nothing with a listed chance of death. Your Craft check is their new appearence.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 3346494, member: 29252"] A trained hireling costs 3 sp/day, Core RAW. The magic item creation guidelines would put a single-use Prestidigitation item, useable by anyone, at 25 gp, market (12.5 gp, market, for a scroll). Which is better: Prestidigitation, once, for an hour, or a trained hireling for 83 days (24 gp, 9 sp; assuming the trained hireling can feed, cloth, and house himself; if you have to hire an inkeeper to feed and house him at Common rates, you only get 22 days; Poor rates, and you get 41 days; Good rates, and you get 8 days - all with some change leftover for things like, say, clothing)? An at-will item of Prestidigitation estimates at 900 gp, command-word. 10 trained hirelings, with common tavern rates for food and shelter, and for basically the same price, you get an entire staff for 81 days. As for actual cosmetic surgery, try: 1) Sanctum Spell Flesh to Stone (outside your Sanctum, cast at minimum caster level, so it qualifies for Break Enchantment) 2) Fabricate an appropriet mold. 3) Place statue over mold and cast Rock to Mud 4) Squeeze subject into mold, and cast Dispel Magic 5) Cast Break Enchantment on subject until it takes. Flesh is warped, all spells are instant. After the lingering aura of transmutation goes away, there is no longer any quantifiable trace of what was done. Assuming, that is, the subject survives. Try with barnyard animals, first (to avoid murder charges, just in case). And, if you're evil, and it works, hey - unintelligent, trainable animals with an arbitrary shape! After training, you could, say, sell them to a house of ill repute. Edit: Ah streamlinging: 1) Sanctum Spell Flesh to Stone outside your Sanctum, minimum caster level, qualifies for Break Enchanmebnt 2) Heightened Fabricate on the statue (so that it does not qualify for Break Enchantment 3) Break Enchantment, highest caster level, until the Flesh to Stone is removed. All Instant spells, nothing with a listed chance of death. Your Craft check is their new appearence. [/QUOTE]
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