Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magical Cosmetic Surgery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack Simth" data-source="post: 3348787" data-attributes="member: 29252"><p>With a limitless use, at-will item over the course of a few years, yes.</p><p></p><p>Oh, you mean like the Hand of the Mage, an existing magic item that costs 900 gp and can't do other things?</p><p></p><p>Yeah. The reason I was comparing it to a wand is that you were looking for a charged item, and a wand is the most cost-effective way to do so, core. </p><p></p><p>If you have a less expensive charged item than that, players with min-max tendancies are going to start asking why they can't build them with other spells. Sure, you can say "it's magic" but that doesn't work for all groups.</p><p></p><p>Then, of course, I breifly suggested how you go about it.</p><p></p><p>In the cursed item section of the DMG there's a table for requirements. It has such things as "must draw blood when wielded" or "must be cleansed with holy water each day" and various others. At the end of that section....</p><p></p><p></p><p>Your wizard makes a 900 gp command-word prestidigitation item, but installs a requirement; once per month, it must have Arcane Mark cast on it; 5 gp market to hire an Arcane Mark, the spell is good for a month of use, the item tracks who's stamped it (they are permanent, personal runes, after all); for a 30 day month, that's 1 and 2/3ds silvers per day of use; meanwhile, you can use it at whim.</p><p></p><p>There's still the 900 gp investment in the original item, mind.</p><p></p><p>Yeah, makes perfect sense to have a cleaning cantrip that beats out prestidigitation at cleaning in the same way Mage Hand beats out prestidigitation at lifting.</p><p></p><p>A Hat of Disguise shows up under Detect Magic. The effect vanishes in an Antimagic zone. Some places will be screened for magic. A Hat of Disguise has an interaction Will Disbelief of 11 (it's "as the spell" and by default, items use the lowest ability score possible to still cast the spell - so a 1st level spell with a primary casting stat of 11). Aristocrats have good Will saves. As soon as anyone that matters shakes your hand, they almost automatically see the disguise for what it is. When you put it on, you have to trust that it wasn't cursed in some way (like, say, an alignment change, or a permanent appearence change over long use, or any other number of creative curses out there that aren't instantly apparent for when you test it on your servant).</p><p></p><p>For something better, you either need to cast it yourself (which requires you be a Wizard/Sorcerer/Whatever), trust the person casting it on you (trust that it's using the spell you hired the way you hired it, rather than, say, a Baelful Polymorph), or be able to easily identify it (which requires ranks in spellcraft... and you'll have basically six seconds to decide what to do about it if you're betrayed - less, really, as you have to ready an action to do anything about it other than try for your save rather than being a willing target).</p><p></p><p>Flesh To Stone costmetic surgery has no possibility of being disbelieved (it is a real, nonmagical effect), and doesn't actually have anything more in the way of trust issues than hiring any other spell on your person. Okay, there's some trust issues involved. But you can't have effective leadership without some amount of trust. With no trust at all, you have to do everything yourself... in which case, you aren't really a leader, you're a worker.</p><p></p><p>Doesn't matter what spell you're hiring... you have to trust the caster to do what you hired him to do. You don't want to find out the hard way that the 5th level wizard you hired to cast Peter's Persistent Polymorph is actually a 14th level Sorcerer, hired as an Assasin, who replaced the Wizard a week ago just to cast Finger of Death on you now.</p></blockquote><p></p><p></p><p>A 7th level Wizard can, given a bit of time, demolish an entire castle single-handedly. Polymorph into a Dire Badger (which leaves tunnels), dig under everything (this step is only needed so you aren't observed doing this), stack up lots and lots of Explosive runes everywhere, and go through failing to dispel them until they slowly blast the castle to kingdom come.</p><p>[/QUOTE]</p>
[QUOTE="Jack Simth, post: 3348787, member: 29252"] With a limitless use, at-will item over the course of a few years, yes. Oh, you mean like the Hand of the Mage, an existing magic item that costs 900 gp and can't do other things? Yeah. The reason I was comparing it to a wand is that you were looking for a charged item, and a wand is the most cost-effective way to do so, core. If you have a less expensive charged item than that, players with min-max tendancies are going to start asking why they can't build them with other spells. Sure, you can say "it's magic" but that doesn't work for all groups. Then, of course, I breifly suggested how you go about it. In the cursed item section of the DMG there's a table for requirements. It has such things as "must draw blood when wielded" or "must be cleansed with holy water each day" and various others. At the end of that section.... Your wizard makes a 900 gp command-word prestidigitation item, but installs a requirement; once per month, it must have Arcane Mark cast on it; 5 gp market to hire an Arcane Mark, the spell is good for a month of use, the item tracks who's stamped it (they are permanent, personal runes, after all); for a 30 day month, that's 1 and 2/3ds silvers per day of use; meanwhile, you can use it at whim. There's still the 900 gp investment in the original item, mind. Yeah, makes perfect sense to have a cleaning cantrip that beats out prestidigitation at cleaning in the same way Mage Hand beats out prestidigitation at lifting. A Hat of Disguise shows up under Detect Magic. The effect vanishes in an Antimagic zone. Some places will be screened for magic. A Hat of Disguise has an interaction Will Disbelief of 11 (it's "as the spell" and by default, items use the lowest ability score possible to still cast the spell - so a 1st level spell with a primary casting stat of 11). Aristocrats have good Will saves. As soon as anyone that matters shakes your hand, they almost automatically see the disguise for what it is. When you put it on, you have to trust that it wasn't cursed in some way (like, say, an alignment change, or a permanent appearence change over long use, or any other number of creative curses out there that aren't instantly apparent for when you test it on your servant). For something better, you either need to cast it yourself (which requires you be a Wizard/Sorcerer/Whatever), trust the person casting it on you (trust that it's using the spell you hired the way you hired it, rather than, say, a Baelful Polymorph), or be able to easily identify it (which requires ranks in spellcraft... and you'll have basically six seconds to decide what to do about it if you're betrayed - less, really, as you have to ready an action to do anything about it other than try for your save rather than being a willing target). Flesh To Stone costmetic surgery has no possibility of being disbelieved (it is a real, nonmagical effect), and doesn't actually have anything more in the way of trust issues than hiring any other spell on your person. Okay, there's some trust issues involved. But you can't have effective leadership without some amount of trust. With no trust at all, you have to do everything yourself... in which case, you aren't really a leader, you're a worker. Doesn't matter what spell you're hiring... you have to trust the caster to do what you hired him to do. You don't want to find out the hard way that the 5th level wizard you hired to cast Peter's Persistent Polymorph is actually a 14th level Sorcerer, hired as an Assasin, who replaced the Wizard a week ago just to cast Finger of Death on you now. [/QUOTE] A 7th level Wizard can, given a bit of time, demolish an entire castle single-handedly. Polymorph into a Dire Badger (which leaves tunnels), dig under everything (this step is only needed so you aren't observed doing this), stack up lots and lots of Explosive runes everywhere, and go through failing to dispel them until they slowly blast the castle to kingdom come. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magical Cosmetic Surgery
Top