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<blockquote data-quote="Celebrim" data-source="post: 7637076" data-attributes="member: 4937"><p>The short answer is, "Yes."</p><p></p><p>The longer answer is since D&D traditionally has only ever balanced spells based on their utility in dungeon crawling, the economic impact of spells based on their level and accessibility is not balanced. Depending on the sort of group you have, allowing them to fix up a house using their magic can be a fun exercise in creativity or a mentally jarring and perhaps campaign breaking excursion into the implications of the act of replacing mundane labor with magical labor on the imagined setting. </p><p></p><p>In general, I tend to not allow a magic user to perform skilled labor with magic unless they also have the skill in question. So can a skilled carpenter use magic to speed his work and increase his productivity? Sure. But a typical wizard without proficiency in carpentry will end up with results pretty much like you'd expect of an unskilled carpenter - nothing will quite be level, walls won't meet at right angles, everything will be leaning, there will be irregular gaps in the slats, wood won't be planed or sanded correctly, and so forth. </p><p></p><p>And if the party tries to economically break the game, then you are going to have to do a lot of world building work to try to figure out how a world with magic in it works and what limitations magic might have beyond the obvious.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7637076, member: 4937"] The short answer is, "Yes." The longer answer is since D&D traditionally has only ever balanced spells based on their utility in dungeon crawling, the economic impact of spells based on their level and accessibility is not balanced. Depending on the sort of group you have, allowing them to fix up a house using their magic can be a fun exercise in creativity or a mentally jarring and perhaps campaign breaking excursion into the implications of the act of replacing mundane labor with magical labor on the imagined setting. In general, I tend to not allow a magic user to perform skilled labor with magic unless they also have the skill in question. So can a skilled carpenter use magic to speed his work and increase his productivity? Sure. But a typical wizard without proficiency in carpentry will end up with results pretty much like you'd expect of an unskilled carpenter - nothing will quite be level, walls won't meet at right angles, everything will be leaning, there will be irregular gaps in the slats, wood won't be planed or sanded correctly, and so forth. And if the party tries to economically break the game, then you are going to have to do a lot of world building work to try to figure out how a world with magic in it works and what limitations magic might have beyond the obvious. [/QUOTE]
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