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<blockquote data-quote="Bob the Reaver" data-source="post: 1839425" data-attributes="member: 10855"><p>Here is my conversion of Dora the Explorer. It was here backpack that gave me the idea to convert her.</p><p></p><p><strong>Doro the Explorer</strong>: Female human diviner 3/rogue 2; CR 6*; Medium humanoid; HD 3d4 plus 2d6; hp 16; Init +3; Spd 30’; AC 13, touch 13, flat footed 10 (3 dex); Base Atk/Grp +2; Atk/Full Atk +6 melee (1d6 mw Rapier), +5 ranged (1d4 hand crossbow); SA sneak attack +1d6; SQ evasion, familiar, familiar benefits (Alertness, empathic link, share spells), trap finding; AL NG; SV Fort +1, Ref +7, Will +5; Str 10 Dex 16 Con 10 Int 18 Wis 14 Cha 14.</p><p> <strong>Skill and Feats</strong>: Climb +7, Concentrate +6, Decipher Script +8, Diplomacy +4, Gather Info +4, Heal +4, Hide +5, Jump +2, Knowledge (Arcane) +8, Knowledge (Geography) +5, Knowledge (Religion) +5, Listen +4 (+6 familiar in arms reach), Move Silently +5, Search +10, Speak Language (abyssal, common, draconic, elven), Spot +7 (+9 familiar in arms reach), Spell craft +8, Swim +2, Survival +8 (+10 to follow tracks); Self Sufficient, Scribe Scroll (b), Track, Weapon Finesse.</p><p> <strong>Familiar</strong>: Doro has a monkey familiar named Boots. He is an overexcited but cheerful monkey that loves to climb and swing. When in dungeons he tends to stick close to Doro being afraid of the dark and getting eaten by monsters.</p><p></p><p><strong>Boots</strong>: CR -; Tiny animal; HD 5; hp 8; Init +2; Spd 40’ climb 30’; AC 16, touch 14, flat footed 14; Base Atk/Grp +2/-10; Atk/Full Atk +6 melee (1d3-4 bite); SA deliver touch spells; SQ improved evasion, low light vision, scent; AL NG; SV Fort +2, Ref +6, Will +6; Str 3 Dex 15 Con 10 Int 7 Wis 12 Cha 5.</p><p> <strong>Skills and Feats</strong>: Balance +10, Climb +14, Concentrate +6, Decipher Script +2, Diplomacy -1, Gather Info -1, Hide +12, Jump +3, Knowledge (Arcane) +2, Knowledge (Geography) -1, Knowledge (Religion) -1, Listen +3, Move Silently +9, Search +4, Spot +6, Spell craft +2, Swim -2, Survival +5; Weapon Finesse.</p><p> <strong>Possessions</strong>: <em>Elven Boots of Striding and Leaping</em>.</p><p></p><p> <strong>Possessions</strong>: <em>Back Pack</em>, mw rapier, hand crossbow, 10 bolts, spell book, Scrolls: <em>comprehend languages</em>, <em>invisibility</em>, Potions: <em>cure light wounds </em> (3), lots of mundane adventuring equipment (climbing kit, lanterns, torches, tent, etc) kept in Back Pack.</p><p> Wizard Spells Prepared: (5/4/3; save DC 14+ spell level): 0- <em>dancing lights</em>, <em>detect magic</em>, <em>ghost sound</em>, <em>light</em>, <em>mage hand</em>; 1st- <em>detect secret doors</em>, <em>expeditious retreat</em>, <em>mage armor</em>, <em>sleep</em>; 2nd- <em>invisibility</em>, <em>scorching ray</em>, <em>see invisible</em>.</p><p> Spell book: In addition to those spells Doro has prepared the following spells are in her spell book. 0- all; 1- <em>comprehend languages</em>, <em>identify</em>.</p><p> Doro’s excluded school is Necromancy.</p><p> * Doro has more equipment then a PC of her level, hence the CR modification.</p><p></p><p><strong>Backpack</strong>: <em>Bag of Devouring</em>; AL NG; Int 14 Wis 10 Cha 14; Speech, 120’ vision, hearing; EGO score 6.</p><p> Lesser Powers: <em>Identify </em> 1/day, <em>Locate Object </em> (CL 3, 3 min, 440’ radius) 3/day.</p><p> Personality: Backpack is a cheerful baritone voiced leather haversack. Though he cannot recall his name or his creator he does remember long years spent in a dusty and damp tomb before being rescued by Doro. Though Backpack is cheerful, he approaches every potential owner with caution. Initially his attitude is indifferent and until he becomes helpful some items placed within his extra dimensional folds may be devoured. While Indifferent to an owner there is a 20% chance a day of devouring the contents of the backpack. If made to be friendly there is a 1% chance a day of accidentally devouring its contents. When his attitude is helpful he will never accidentally devour objects placed inside of him. On the other hand if Backpack is unfriendly or hostile there is a 60 and 100% chance, respectively, of stored contents being devoured. The best way to earn Backpacks friendship is to feed him. Though he is capable of devouring anything that will fit in his “mouth” he prefers the “taste” of adventuring equipment and mundane household goods.</p><p></p><p>Note: Backpack is a bag of holding type I just like a regular Bag of Devouring. Backpack is also capable of devouring people (like a normal Bag of Devouring, +8 to grapple check). He is loath to do so however, perhaps if doing so will save Doro’s or Boots life. Backpack can also crawl as a full round action. While crawling his Spd is 5 and has an effective Dex score of 1.</p><p> </p><p>Moderate conjuration; CL 17th; in effect this is a creature and cannot be created; Price: N/A (11,488gp for intelligence, spell like abilities and bag of holding type I)</p></blockquote><p></p>
[QUOTE="Bob the Reaver, post: 1839425, member: 10855"] Here is my conversion of Dora the Explorer. It was here backpack that gave me the idea to convert her. [B]Doro the Explorer[/B]: Female human diviner 3/rogue 2; CR 6*; Medium humanoid; HD 3d4 plus 2d6; hp 16; Init +3; Spd 30’; AC 13, touch 13, flat footed 10 (3 dex); Base Atk/Grp +2; Atk/Full Atk +6 melee (1d6 mw Rapier), +5 ranged (1d4 hand crossbow); SA sneak attack +1d6; SQ evasion, familiar, familiar benefits (Alertness, empathic link, share spells), trap finding; AL NG; SV Fort +1, Ref +7, Will +5; Str 10 Dex 16 Con 10 Int 18 Wis 14 Cha 14. [B]Skill and Feats[/B]: Climb +7, Concentrate +6, Decipher Script +8, Diplomacy +4, Gather Info +4, Heal +4, Hide +5, Jump +2, Knowledge (Arcane) +8, Knowledge (Geography) +5, Knowledge (Religion) +5, Listen +4 (+6 familiar in arms reach), Move Silently +5, Search +10, Speak Language (abyssal, common, draconic, elven), Spot +7 (+9 familiar in arms reach), Spell craft +8, Swim +2, Survival +8 (+10 to follow tracks); Self Sufficient, Scribe Scroll (b), Track, Weapon Finesse. [B]Familiar[/B]: Doro has a monkey familiar named Boots. He is an overexcited but cheerful monkey that loves to climb and swing. When in dungeons he tends to stick close to Doro being afraid of the dark and getting eaten by monsters. [B]Boots[/B]: CR -; Tiny animal; HD 5; hp 8; Init +2; Spd 40’ climb 30’; AC 16, touch 14, flat footed 14; Base Atk/Grp +2/-10; Atk/Full Atk +6 melee (1d3-4 bite); SA deliver touch spells; SQ improved evasion, low light vision, scent; AL NG; SV Fort +2, Ref +6, Will +6; Str 3 Dex 15 Con 10 Int 7 Wis 12 Cha 5. [B]Skills and Feats[/B]: Balance +10, Climb +14, Concentrate +6, Decipher Script +2, Diplomacy -1, Gather Info -1, Hide +12, Jump +3, Knowledge (Arcane) +2, Knowledge (Geography) -1, Knowledge (Religion) -1, Listen +3, Move Silently +9, Search +4, Spot +6, Spell craft +2, Swim -2, Survival +5; Weapon Finesse. [B]Possessions[/B]: [I]Elven Boots of Striding and Leaping[/I]. [B]Possessions[/B]: [I]Back Pack[/I], mw rapier, hand crossbow, 10 bolts, spell book, Scrolls: [I]comprehend languages[/I], [I]invisibility[/I], Potions: [I]cure light wounds [/I] (3), lots of mundane adventuring equipment (climbing kit, lanterns, torches, tent, etc) kept in Back Pack. Wizard Spells Prepared: (5/4/3; save DC 14+ spell level): 0- [I]dancing lights[/I], [I]detect magic[/I], [I]ghost sound[/I], [I]light[/I], [I]mage hand[/I]; 1st- [I]detect secret doors[/I], [I]expeditious retreat[/I], [I]mage armor[/I], [I]sleep[/I]; 2nd- [I]invisibility[/I], [I]scorching ray[/I], [I]see invisible[/I]. Spell book: In addition to those spells Doro has prepared the following spells are in her spell book. 0- all; 1- [I]comprehend languages[/I], [I]identify[/I]. Doro’s excluded school is Necromancy. * Doro has more equipment then a PC of her level, hence the CR modification. [B]Backpack[/B]: [I]Bag of Devouring[/I]; AL NG; Int 14 Wis 10 Cha 14; Speech, 120’ vision, hearing; EGO score 6. Lesser Powers: [I]Identify [/I] 1/day, [I]Locate Object [/I] (CL 3, 3 min, 440’ radius) 3/day. Personality: Backpack is a cheerful baritone voiced leather haversack. Though he cannot recall his name or his creator he does remember long years spent in a dusty and damp tomb before being rescued by Doro. Though Backpack is cheerful, he approaches every potential owner with caution. Initially his attitude is indifferent and until he becomes helpful some items placed within his extra dimensional folds may be devoured. While Indifferent to an owner there is a 20% chance a day of devouring the contents of the backpack. If made to be friendly there is a 1% chance a day of accidentally devouring its contents. When his attitude is helpful he will never accidentally devour objects placed inside of him. On the other hand if Backpack is unfriendly or hostile there is a 60 and 100% chance, respectively, of stored contents being devoured. The best way to earn Backpacks friendship is to feed him. Though he is capable of devouring anything that will fit in his “mouth” he prefers the “taste” of adventuring equipment and mundane household goods. Note: Backpack is a bag of holding type I just like a regular Bag of Devouring. Backpack is also capable of devouring people (like a normal Bag of Devouring, +8 to grapple check). He is loath to do so however, perhaps if doing so will save Doro’s or Boots life. Backpack can also crawl as a full round action. While crawling his Spd is 5 and has an effective Dex score of 1. Moderate conjuration; CL 17th; in effect this is a creature and cannot be created; Price: N/A (11,488gp for intelligence, spell like abilities and bag of holding type I) [/QUOTE]
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