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<blockquote data-quote="Scipio202" data-source="post: 4124226" data-attributes="member: 63152"><p>In terms of level and old vs. new items, I believe WotC has suggested that items' importance is less in terms of numerical bonuses, but more in that they offer you new powers. E.g. a longsword that gives you a per-encounter power to do 2[W] + 6 cold damage, or something. Diverse powers are less easily obsoleted rather than pure numerical bonuses - you do new things rather than strictly *better* things. So you don't need to sell off that sword you got 6 levels ago - you may need it's cold damage powers against the occasional fire monster, even though your new sword from this level is your "go to" weapon. Also, since items provide options more than stats, running low vs. high magic settings won't screw up power level math as much - the game isn't assuming "standard" magic bonuses for the party to be able to survive facing that Bodak.</p><p></p><p>Of course you'd hope something like encumbrance rules keep your PCs from walking around with 50 different weapons.</p></blockquote><p></p>
[QUOTE="Scipio202, post: 4124226, member: 63152"] In terms of level and old vs. new items, I believe WotC has suggested that items' importance is less in terms of numerical bonuses, but more in that they offer you new powers. E.g. a longsword that gives you a per-encounter power to do 2[W] + 6 cold damage, or something. Diverse powers are less easily obsoleted rather than pure numerical bonuses - you do new things rather than strictly *better* things. So you don't need to sell off that sword you got 6 levels ago - you may need it's cold damage powers against the occasional fire monster, even though your new sword from this level is your "go to" weapon. Also, since items provide options more than stats, running low vs. high magic settings won't screw up power level math as much - the game isn't assuming "standard" magic bonuses for the party to be able to survive facing that Bodak. Of course you'd hope something like encumbrance rules keep your PCs from walking around with 50 different weapons. [/QUOTE]
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