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Magical Senses in 4E
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<blockquote data-quote="Traycor" data-source="post: 3721941" data-attributes="member: 54613"><p>In novels (even in D&D novels) mages, clerics, and other spellcasters can often sense the power emanating from magical creatures they encounter. This is usually described as a reflex action that the characters were not concentrating on. I find it silly that the rules don't reflect this.</p><p></p><p>When a wizard comes within range of a monster or NPC with spellcasting/spell abilities the PC should be able to make a reflexive (unconscious) spellcraft check to sense the magical power in that being. This should also convey to some degree the power of the source. If Elminster walked up to a lvl 1 wizard, the PC would feel immense arcane power rolling out from the old man like a wave.</p><p></p><p>Clerics should be the same way when they come in range of demons, undead, or priests of religions that are opposed to their own. They should get a reflexive check to "sense" the presence of this foul force. A cleric should know instinctively that undead are on the other side of the wall (or at the very least, that a dark evil is contained within).</p><p></p><p>To a lesser extent, even Martial characters should have this power. A fighter should be able to look at the lvl 3 barbarian on the other side of the room and realize by the way the barbarian carries himself and stands that he can handle himself in a fight. In real life, an experienced combatant can do this, so why can’t our heroic characters do the same?</p></blockquote><p></p>
[QUOTE="Traycor, post: 3721941, member: 54613"] In novels (even in D&D novels) mages, clerics, and other spellcasters can often sense the power emanating from magical creatures they encounter. This is usually described as a reflex action that the characters were not concentrating on. I find it silly that the rules don't reflect this. When a wizard comes within range of a monster or NPC with spellcasting/spell abilities the PC should be able to make a reflexive (unconscious) spellcraft check to sense the magical power in that being. This should also convey to some degree the power of the source. If Elminster walked up to a lvl 1 wizard, the PC would feel immense arcane power rolling out from the old man like a wave. Clerics should be the same way when they come in range of demons, undead, or priests of religions that are opposed to their own. They should get a reflexive check to "sense" the presence of this foul force. A cleric should know instinctively that undead are on the other side of the wall (or at the very least, that a dark evil is contained within). To a lesser extent, even Martial characters should have this power. A fighter should be able to look at the lvl 3 barbarian on the other side of the room and realize by the way the barbarian carries himself and stands that he can handle himself in a fight. In real life, an experienced combatant can do this, so why can’t our heroic characters do the same? [/QUOTE]
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