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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Magical Threshold for PCs: Some Crunch, Some Fluff
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<blockquote data-quote="JohnSnow" data-source="post: 4172457" data-attributes="member: 32164"><p>I'm inclined to agree with this line of reasoning.</p><p></p><p>However, I feel compelled to point out that Andúril was probably more flaming than anything. It was symbolic as the Sword of the West, and well-remembered by Sauron, but, at least in the books, the Army of the Dead followed Aragorn because he had the banner of the Kings of Gondor, not the sword.</p><p></p><p>I realize PJ made it all about the sword, but what kind of Tolkien-phile would I be if I didn't point out the difference?</p><p></p><p>Near as I can figure, Sting, Glamdring and Orcrist were "goblin-bane" blades that also detected their presence. Based on its use, one might guess that "Sting" had a thing against spiders too, but I think that's probably just a coincidence...</p><p></p><p>Hmmm...the more I think about it, the more I agree with you. As iconic as the bonuses to weapons are, it would be more in keeping with traditional fantasy if we stick the straight numeric bonuses on the PCs and give their gear the weird situational abilities. So a ranger gets to designate any foe as the target for his "quarry" ability, and at 4th level, he gets a built-in +1 to his attacks, but he might <em>also</em> have a goblin-bane blade (that does, say, extra damage on a crit).</p><p></p><p>I'm liking this idea. I think I'll make the numerical bonuses inherent to the PCs, but tie the special abilities to the gear itself.</p><p></p><p>And of course, exceptions will have to be made for artifacts. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="JohnSnow, post: 4172457, member: 32164"] I'm inclined to agree with this line of reasoning. However, I feel compelled to point out that Andúril was probably more flaming than anything. It was symbolic as the Sword of the West, and well-remembered by Sauron, but, at least in the books, the Army of the Dead followed Aragorn because he had the banner of the Kings of Gondor, not the sword. I realize PJ made it all about the sword, but what kind of Tolkien-phile would I be if I didn't point out the difference? Near as I can figure, Sting, Glamdring and Orcrist were "goblin-bane" blades that also detected their presence. Based on its use, one might guess that "Sting" had a thing against spiders too, but I think that's probably just a coincidence... Hmmm...the more I think about it, the more I agree with you. As iconic as the bonuses to weapons are, it would be more in keeping with traditional fantasy if we stick the straight numeric bonuses on the PCs and give their gear the weird situational abilities. So a ranger gets to designate any foe as the target for his "quarry" ability, and at 4th level, he gets a built-in +1 to his attacks, but he might [i]also[/i] have a goblin-bane blade (that does, say, extra damage on a crit). I'm liking this idea. I think I'll make the numerical bonuses inherent to the PCs, but tie the special abilities to the gear itself. And of course, exceptions will have to be made for artifacts. :] [/QUOTE]
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Magical Threshold for PCs: Some Crunch, Some Fluff
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