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Magical traits for ships
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<blockquote data-quote="Janx" data-source="post: 5982203" data-attributes="member: 8835"><p>wow. Not what I was thinking when I read the title. So I'll adjust:</p><p></p><p>Cursed: a crew man dies of some tragedy on every voyage</p><p>Jealous: the ship REALLY loves her captain, and is jealous of any romantic rivals ala The Dark Lady.</p><p>Ghost: able to shift in/out of our reality from a fog bank</p><p>Self Destruct: able to initiate a self destruct sequence to take it and the nearby island/vessels around it</p><p>Shields: regenerating energy shields (slowly, after combat) to absorb damage before it becomes permanent and deadly to the hull.</p><p>Super Cannon: ship carries a special blasting attack that can't be used all the time that is destructive enough to take out the largest ship or nearly destroy a large port city</p><p>Submersible: Ship can go underwater, and has some kind of field that keeps air in so the crew can breathe</p><p>Self Propelled: ship doesn't need wind or oars to move.</p><p>Humongous: Ship is extremely large, big enough to open a hatch and swallow pretty much any other ship and keep it in its hull.</p><p>Flight Deck: Ship has a launch/landing pad for flighted craft/creatures (ala aircraft carrier)</p></blockquote><p></p>
[QUOTE="Janx, post: 5982203, member: 8835"] wow. Not what I was thinking when I read the title. So I'll adjust: Cursed: a crew man dies of some tragedy on every voyage Jealous: the ship REALLY loves her captain, and is jealous of any romantic rivals ala The Dark Lady. Ghost: able to shift in/out of our reality from a fog bank Self Destruct: able to initiate a self destruct sequence to take it and the nearby island/vessels around it Shields: regenerating energy shields (slowly, after combat) to absorb damage before it becomes permanent and deadly to the hull. Super Cannon: ship carries a special blasting attack that can't be used all the time that is destructive enough to take out the largest ship or nearly destroy a large port city Submersible: Ship can go underwater, and has some kind of field that keeps air in so the crew can breathe Self Propelled: ship doesn't need wind or oars to move. Humongous: Ship is extremely large, big enough to open a hatch and swallow pretty much any other ship and keep it in its hull. Flight Deck: Ship has a launch/landing pad for flighted craft/creatures (ala aircraft carrier) [/QUOTE]
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