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<blockquote data-quote="Herremann the Wise" data-source="post: 5470487" data-attributes="member: 11300"><p>I wonder whether these are conflicting pulls. For example, over at Paizo where they have their RPGSuperstar competition and the open call where entrants submit a wondrous magical item: the question becomes are you more likely to get selected into the top 32 by really strong mechanics, or by focusing on rich provocative flavour? The answer is of course both and I'm wondering whether that could be the same here. A grittier magic system that is still fun; is this the holy grail or is it possible?</p><p></p><p>Does this become a trade-off then? Normally, it is the high-level "uber-wizard" playing an arms race with the DM as someone mentioned in that other thread that is sucking up all the fun. While this may be a balancing of sorts, I think it does go against that whole ethos of getting your cake and eating it too.</p><p></p><p>I think it does suck out the mystery of it if you deliberately hamstring the wizard so as the fighter can keep up. However, I think the biggest design disservice here is actually to the fighter (please excuse this tangent). If you have ever read David Gemmell's "Legend" and the character of Druss; now <em>there </em>is a high level fighter! Perhaps the biggest thing that a fighter misses out on compared to the wizard is affecting multiple enemies and the perception that all they have is their weapon. Look at how Druss could affect the opposition by his mere presence. And the same with his allies. These are effects that need to be put into the rules so as the fighter can do his thing and not be outclassed by the wizard. They are inherently mundane but perhaps all the more powerful because of it.</p><p> </p><p>If everyone has access to it, is magic special enough any more or does it become a mere tool like a hammer or chisel? Mathematically, does it become a lottery of an effect that by sheer luck the bumpkin manages to succeed with while his learned betters look on aghast? The only mystery of the magic then is its erratic nature.</p><p></p><p>Thank you for your further responses - I shall respond to them tomorrow as it has become too late and sleep tends to be an erratic mistress for me at the best of times.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 5470487, member: 11300"] I wonder whether these are conflicting pulls. For example, over at Paizo where they have their RPGSuperstar competition and the open call where entrants submit a wondrous magical item: the question becomes are you more likely to get selected into the top 32 by really strong mechanics, or by focusing on rich provocative flavour? The answer is of course both and I'm wondering whether that could be the same here. A grittier magic system that is still fun; is this the holy grail or is it possible? Does this become a trade-off then? Normally, it is the high-level "uber-wizard" playing an arms race with the DM as someone mentioned in that other thread that is sucking up all the fun. While this may be a balancing of sorts, I think it does go against that whole ethos of getting your cake and eating it too. I think it does suck out the mystery of it if you deliberately hamstring the wizard so as the fighter can keep up. However, I think the biggest design disservice here is actually to the fighter (please excuse this tangent). If you have ever read David Gemmell's "Legend" and the character of Druss; now [I]there [/I]is a high level fighter! Perhaps the biggest thing that a fighter misses out on compared to the wizard is affecting multiple enemies and the perception that all they have is their weapon. Look at how Druss could affect the opposition by his mere presence. And the same with his allies. These are effects that need to be put into the rules so as the fighter can do his thing and not be outclassed by the wizard. They are inherently mundane but perhaps all the more powerful because of it. If everyone has access to it, is magic special enough any more or does it become a mere tool like a hammer or chisel? Mathematically, does it become a lottery of an effect that by sheer luck the bumpkin manages to succeed with while his learned betters look on aghast? The only mystery of the magic then is its erratic nature. Thank you for your further responses - I shall respond to them tomorrow as it has become too late and sleep tends to be an erratic mistress for me at the best of times. Best Regards Herremann the Wise [/QUOTE]
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