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<blockquote data-quote="Li Shenron" data-source="post: 3865860" data-attributes="member: 1465"><p>I think this problem is nearly unsolvable.</p><p></p><p>A couple of years ago I planned a set of house rules to eliminate Xmas trees, and the only thing I could think about that would help against multiplying your power by grabbing the beaten enemies' loot (and the fallen comrades' loot too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), was to enforce a strict max limit of magic items carried into adventures by each character. </p><p>Any magic gear beyond the limit would not work, like the PC's "spirit" wasn't enough to activate more magic items. </p><p>If you want to change which items are usable (attuned) to you, it will take a few days at least. So carrying around a wagon of magic items beyond your limit is not very useful during an adventure; the loot in excess can be kept at home for future use however.</p><p>The limit would need to increase with the PC's level, but the good news is that the limit is actually already there: PC wealth by level table <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> . </p><p></p><p>However I think would be too much a major change in concept, and probably most people wouldn't like the idea at all...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3865860, member: 1465"] I think this problem is nearly unsolvable. A couple of years ago I planned a set of house rules to eliminate Xmas trees, and the only thing I could think about that would help against multiplying your power by grabbing the beaten enemies' loot (and the fallen comrades' loot too ;) ), was to enforce a strict max limit of magic items carried into adventures by each character. Any magic gear beyond the limit would not work, like the PC's "spirit" wasn't enough to activate more magic items. If you want to change which items are usable (attuned) to you, it will take a few days at least. So carrying around a wagon of magic items beyond your limit is not very useful during an adventure; the loot in excess can be kept at home for future use however. The limit would need to increase with the PC's level, but the good news is that the limit is actually already there: PC wealth by level table :cool: . However I think would be too much a major change in concept, and probably most people wouldn't like the idea at all... [/QUOTE]
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