Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Magma Elemental Template!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krishnath" data-source="post: 920558" data-attributes="member: 56"><p><span style="color: aqua">Here is a new elemental template, I hope you like it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong><u>Magma Element Creatures</u></strong></span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Magma Element Creatures dwell in the paraelemental plane of magma, as well as on the elemental planes of fire and earth. They appear as shambling hulks composed of burning magma with the same general form as material plane beings. Their eyes and mouths are nothing more than burning pits of molten lava.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><em><u>Creating a Magma Element Creature:</u></em></span></p><p><span style="color: aqua">"Magma Element" is a template than can be added to any corporeal creature of the following base types: Aberration, animal, beast, magical beast, plant or vermin. The creatures type changes to "elemental (earth, fire)". It uses all the base creatures statistics and special abilities except as noted here.</span></p><p><span style="color: aqua"> <strong>Hit Dice:</strong> Change to d8</span></p><p><span style="color: aqua"> <strong>AC:</strong> Natural armor improves by +3</span></p><p><span style="color: aqua"> <strong>Special Attacks:</strong> A magma element creature retains all the special attacks of the base creature and also gains the following.</span></p><p><span style="color: aqua"><em>Burn (Ex):</em>Those hit by the natural attack of a magma element creature must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (See catching fire in chapter 3 of the <em>Dungeon Masters Guide.</em>) The save DC is equal to 7 plus the magma element creatures HD total.</span></p><p><span style="color: aqua">Creatures hitting a magma element creature with natural weapons or unarmed attacks also catch fire unless they succeed a reflex save as above.</span></p><p><span style="color: aqua"> <strong>Special Qualities:</strong> A magma element creature retains the special qualities of the base creature and also gains the following ones:</span></p><p><span style="color: aqua">· <em>Elemental:</em> Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.</span></p><p><span style="color: aqua">· Darkvision to a range of 60'</span></p><p><span style="color: aqua">· Damage reduction (see the table below).</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"><strong>Hit Dice Damage Reduction</strong></span></p><p><span style="color: aqua">1-7 -</span></p><p><span style="color: aqua">8-11 5/Magic</span></p><p><span style="color: aqua">12+ 10/Magic</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">· <em>Fire Subtype (Ex):</em> Fire Immunity, double damage from cold, except on a successful save.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">If the base creatues already has one ore more of these special qulaities, use the better value.</span></p><p><span style="color: aqua"> <strong>Saves:</strong> As the base creature.</span></p><p><span style="color: aqua"> <strong>Abilities:</strong> Change from the base creature as follows: Str +2, Dex -2</span></p><p><span style="color: aqua"> <strong>Skills:</strong> Same as the base creature, If the Magma Element creature has an intelligence of 4 or greater, it speaks Ignan and Terran.</span></p><p><span style="color: aqua"> <strong>Feats:</strong> Same as the base creature.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua"> <strong>Climate/Terrain:</strong> Any land and underground</span></p><p><span style="color: aqua"> <strong>Organization:</strong> Same as the base creature</span></p><p><span style="color: aqua"> <strong>Challenge Rating:</strong> Up to 3 HD, same as the base creature.</span></p><p><span style="color: aqua"> 3 HD to 7 HD, same as the base creature +1</span></p><p><span style="color: aqua"> 8+ HD, same as the base creature +2</span></p><p><span style="color: aqua"> <strong>Treasure:</strong> Same as the base creature</span></p><p><span style="color: aqua"> <strong>Alignment:</strong> Usually Neutral</span></p><p><span style="color: aqua"> <strong>Advancement:</strong> Same as the base creature.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">-</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Please tell me what you think.</span></p><p><span style="color: aqua"></span></p><p><span style="color: aqua">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 920558, member: 56"] [color=aqua]Here is a new elemental template, I hope you like it :D - [b][u]Magma Element Creatures[/u][/b] Magma Element Creatures dwell in the paraelemental plane of magma, as well as on the elemental planes of fire and earth. They appear as shambling hulks composed of burning magma with the same general form as material plane beings. Their eyes and mouths are nothing more than burning pits of molten lava. [i][u]Creating a Magma Element Creature:[/u][/i] "Magma Element" is a template than can be added to any corporeal creature of the following base types: Aberration, animal, beast, magical beast, plant or vermin. The creatures type changes to "elemental (earth, fire)". It uses all the base creatures statistics and special abilities except as noted here. [b]Hit Dice:[/b] Change to d8 [b]AC:[/b] Natural armor improves by +3 [b]Special Attacks:[/b] A magma element creature retains all the special attacks of the base creature and also gains the following. [i]Burn (Ex):[/i]Those hit by the natural attack of a magma element creature must succeed at a Reflex save or catch fire. The flame burns for 1d4 rounds (See catching fire in chapter 3 of the [i]Dungeon Masters Guide.[/i]) The save DC is equal to 7 plus the magma element creatures HD total. Creatures hitting a magma element creature with natural weapons or unarmed attacks also catch fire unless they succeed a reflex save as above. [b]Special Qualities:[/b] A magma element creature retains the special qualities of the base creature and also gains the following ones: · [i]Elemental:[/i] Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits. · Darkvision to a range of 60' · Damage reduction (see the table below). [b]Hit Dice Damage Reduction[/b] 1-7 - 8-11 5/Magic 12+ 10/Magic · [i]Fire Subtype (Ex):[/i] Fire Immunity, double damage from cold, except on a successful save. If the base creatues already has one ore more of these special qulaities, use the better value. [b]Saves:[/b] As the base creature. [b]Abilities:[/b] Change from the base creature as follows: Str +2, Dex -2 [b]Skills:[/b] Same as the base creature, If the Magma Element creature has an intelligence of 4 or greater, it speaks Ignan and Terran. [b]Feats:[/b] Same as the base creature. [b]Climate/Terrain:[/b] Any land and underground [b]Organization:[/b] Same as the base creature [b]Challenge Rating:[/b] Up to 3 HD, same as the base creature. 3 HD to 7 HD, same as the base creature +1 8+ HD, same as the base creature +2 [b]Treasure:[/b] Same as the base creature [b]Alignment:[/b] Usually Neutral [b]Advancement:[/b] Same as the base creature. - Please tell me what you think. Later,[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Magma Elemental Template!
Top