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<blockquote data-quote="Memnoch3434" data-source="post: 5560173" data-attributes="member: 6676476"><p>Since I am new here I am not sure if there is a forum for this but I thought this might be a fun discussion. What has been your greatest Campaign so far? As a player or a DM (or both).</p><p></p><p>Player: The general outline of the game was part of a 3 part campaign series. Each part was a prequel to the last. We called this game 12, and it involved us hunting down prisoner 12. It was a Homebrew d20 system where we used D&D feats and features to create characters that evolved in a "Fable" type fashion. Sadly it died off when we just stopped playing and the characters starting infighting over a particular artifact.</p><p></p><p>DM: I made a random superhero campaign introducing a new Supervillaness. Characters picked sides and we went from there. What made it interesting is I tempted the neutral soul sucking character (PC) to evil (with a 1 time 5 round use of Supermans soul, who was dead after being shot with a Kryptonite machine gun and kicked into a black hole.) The PC then got into a fight with Satan, got to -20 (because he was superman he did not die) and managed to take his soul. Thus what was my campaign of general superhero fun became a game about the coming of the Apocalypse (as in the villian), but with a religious biblical twist. The campaign ended when a character accidently threw the spear of destiny into the arc of the covanant. whoops.</p></blockquote><p></p>
[QUOTE="Memnoch3434, post: 5560173, member: 6676476"] Since I am new here I am not sure if there is a forum for this but I thought this might be a fun discussion. What has been your greatest Campaign so far? As a player or a DM (or both). Player: The general outline of the game was part of a 3 part campaign series. Each part was a prequel to the last. We called this game 12, and it involved us hunting down prisoner 12. It was a Homebrew d20 system where we used D&D feats and features to create characters that evolved in a "Fable" type fashion. Sadly it died off when we just stopped playing and the characters starting infighting over a particular artifact. DM: I made a random superhero campaign introducing a new Supervillaness. Characters picked sides and we went from there. What made it interesting is I tempted the neutral soul sucking character (PC) to evil (with a 1 time 5 round use of Supermans soul, who was dead after being shot with a Kryptonite machine gun and kicked into a black hole.) The PC then got into a fight with Satan, got to -20 (because he was superman he did not die) and managed to take his soul. Thus what was my campaign of general superhero fun became a game about the coming of the Apocalypse (as in the villian), but with a religious biblical twist. The campaign ended when a character accidently threw the spear of destiny into the arc of the covanant. whoops. [/QUOTE]
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