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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5521721" data-attributes="member: 23094"><p>Heh - I can totally see that. She tossed out some fear and nausea-type abilities, which had minor impacts, and she otherwise basically flitted around tossing a tiny little [returning] dagger at us for minimal damage.</p><p></p><p>We were lucky enough that our half-orc red-dragon-blooded fire sorcerer could catch her in a <em>burning hands</em> twice*, and our two-weapon-fighting gypsy caught her with his scarf once before she flitted out of range, but she <em>shatter</em>ed the barbarian's ranseur, taking out our only other reach weapon.</p><p></p><p>After that, we were all pretty much at a loss. We couldn't really hurt her, she couldn't really hurt us.</p><p></p><p>A couple of times, the Sorc and I started a <em>detect magic</em>-enhanced study of the room, hoping to locate her that way, but each time she'd reappear briefly before we could locate her, we'd attempt to smack her with something, and then she'd disappear again, restarting the 3-round timer.</p><p></p><p>We left the exit unguarded, so she turned invisible and ran away without anyone able to stop her.</p><p></p><p>* Which, apparently, she at least partially resisted.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5521721, member: 23094"] Heh - I can totally see that. She tossed out some fear and nausea-type abilities, which had minor impacts, and she otherwise basically flitted around tossing a tiny little [returning] dagger at us for minimal damage. We were lucky enough that our half-orc red-dragon-blooded fire sorcerer could catch her in a [I]burning hands[/I] twice*, and our two-weapon-fighting gypsy caught her with his scarf once before she flitted out of range, but she [I]shatter[/I]ed the barbarian's ranseur, taking out our only other reach weapon. After that, we were all pretty much at a loss. We couldn't really hurt her, she couldn't really hurt us. A couple of times, the Sorc and I started a [I]detect magic[/I]-enhanced study of the room, hoping to locate her that way, but each time she'd reappear briefly before we could locate her, we'd attempt to smack her with something, and then she'd disappear again, restarting the 3-round timer. We left the exit unguarded, so she turned invisible and ran away without anyone able to stop her. * Which, apparently, she at least partially resisted. [/QUOTE]
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