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Main Difficulties in Hosting Local Games (GMs)?
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<blockquote data-quote="LordEntrails" data-source="post: 7520328" data-attributes="member: 6804070"><p>I don't even know why most of those would be a problem for a DM...</p><p></p><p>Schedules - I'm the DM, I say when I'm going to run my game. Either it fits in your schedule or not, but there are so many players will just pick up someone else if 'you' can't make it.</p><p>Venue - Maybe, but game stores, bookstores, libraries, civic facilities and there is always your home.</p><p>System - I'm the DM, I decide.</p><p>Style - I'm the DM, I'll tell you how it's going to be, want to flavor it another way? Better talk or your out.</p><p>Age - Its not a dating event, why do I care about their age? I've played with 10 year olds and 60 year olds.</p><p>Personalities - This is what I voted. Usually not a problem because I spend a little time getting to know people before I commit.</p><p>Mastery/Optimization - I don't have problems teaching people how to play, and since I run the style I have laid out, level of optimization has never been an issue.</p><p></p><p>Effort- .... Well, this is something I've always accepted as the DM. And it's why the answer to the first questions are what they are. DMs put in much more time than players, therefore players don't get to decide what the DM does. Why would I, as the DM, pick a time that's not convenient for me or run a system I don't prefer or allow a style of gaming I don't enjoy?</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7520328, member: 6804070"] I don't even know why most of those would be a problem for a DM... Schedules - I'm the DM, I say when I'm going to run my game. Either it fits in your schedule or not, but there are so many players will just pick up someone else if 'you' can't make it. Venue - Maybe, but game stores, bookstores, libraries, civic facilities and there is always your home. System - I'm the DM, I decide. Style - I'm the DM, I'll tell you how it's going to be, want to flavor it another way? Better talk or your out. Age - Its not a dating event, why do I care about their age? I've played with 10 year olds and 60 year olds. Personalities - This is what I voted. Usually not a problem because I spend a little time getting to know people before I commit. Mastery/Optimization - I don't have problems teaching people how to play, and since I run the style I have laid out, level of optimization has never been an issue. Effort- .... Well, this is something I've always accepted as the DM. And it's why the answer to the first questions are what they are. DMs put in much more time than players, therefore players don't get to decide what the DM does. Why would I, as the DM, pick a time that's not convenient for me or run a system I don't prefer or allow a style of gaming I don't enjoy? [/QUOTE]
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