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Mainstream News Discovers D&D's Species Terminology Change
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<blockquote data-quote="MatthewJHanson" data-source="post: 9544577" data-attributes="member: 13968"><p>It wasn't my original post but...</p><p></p><p>Here's the problem. Throughout human history, people have long history of saying that people of certain ethnicities, "races," genders, etc are less than human, and therefore it's okay to kill them, enslave them, take their lands, etc guilt free.</p><p></p><p>This is not just history. This is still going on today.</p><p></p><p>In this history of D&D many monsters like orcs shared many similar characteristics to those dehumanized by western Europeans. </p><p></p><p>For some people, ASI's are reminiscent of this history of dehumanization, especially things like saying on race/species is inherently smarter than another.</p><p></p><p>For my part I agree with much of that, but more importantly, I think it's also not fun.</p><p></p><p>I like feeling like I can plane an orc wizard or halfling barbarian without feeling bad that I haven't min/maxed. (I dislike that ASIs are not part of background for similar reasons).</p><p></p><p>I also don't enjoy playing games where the bad guys are just a monolithic evil race. If you want some mindless slaughter guilt free, you've got zombies. </p><p></p><p>I'd rather tell a story about heroes. Last campaign I DM'd the heroes were fighting imperialists waging war to conquer their homeland. The heroes fought against these forces, but their ultimate target were the powers ruling the invaders. These powers were evil not because of how they were born, but the choices they made. The heroes wouldn't go around slaying farmers or children of the invading kingdom. It's not their fault the rulers were jerks.</p></blockquote><p></p>
[QUOTE="MatthewJHanson, post: 9544577, member: 13968"] It wasn't my original post but... Here's the problem. Throughout human history, people have long history of saying that people of certain ethnicities, "races," genders, etc are less than human, and therefore it's okay to kill them, enslave them, take their lands, etc guilt free. This is not just history. This is still going on today. In this history of D&D many monsters like orcs shared many similar characteristics to those dehumanized by western Europeans. For some people, ASI's are reminiscent of this history of dehumanization, especially things like saying on race/species is inherently smarter than another. For my part I agree with much of that, but more importantly, I think it's also not fun. I like feeling like I can plane an orc wizard or halfling barbarian without feeling bad that I haven't min/maxed. (I dislike that ASIs are not part of background for similar reasons). I also don't enjoy playing games where the bad guys are just a monolithic evil race. If you want some mindless slaughter guilt free, you've got zombies. I'd rather tell a story about heroes. Last campaign I DM'd the heroes were fighting imperialists waging war to conquer their homeland. The heroes fought against these forces, but their ultimate target were the powers ruling the invaders. These powers were evil not because of how they were born, but the choices they made. The heroes wouldn't go around slaying farmers or children of the invading kingdom. It's not their fault the rulers were jerks. [/QUOTE]
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