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<blockquote data-quote="meltinbradley" data-source="post: 5022858" data-attributes="member: 80012"><p>Were gaming this Thursday and the PC's are going to destroy a death knight and his undead army who recently has taken over a human city. All parties involved are around 20th level.</p><p> </p><p>My dilema is I think the party is going to murder the death knight and his minions.</p><p> </p><p>The death knight has several skeletal warrior retainers and all types of incoporeal undead floating around the castle.</p><p> </p><p>The party has a member who is all about buffing, healing, and killing undead. He can kill any undead under 35 hit dice no save. They will have no problem reaching the death knight.</p><p> </p><p>Before they reach the death knight, he is going to cast star mantle and sublime revelry. Particularly on another PC who has spell turning and DR, combined with star mantle and sublime revelry is there any way of removing those buffs short of a anti magic shell? I cant see them doing much damage to someone who has DR, starmantle and subline revelry.</p><p> </p><p>Not to mention he has area effect spells that continue to damage undead.</p><p> </p><p>He also can heal up the ass, I have a necrotic curse casted in the area which will help some in the healing.</p><p> </p><p>The undeads are primarily melee. The PC's will also use the standard buffs like death ward, those that increase ac, saves, etc...</p><p> </p><p>Do the undead have any chance in this encounter? Do I have to totally change the encounter to make it a challenge? </p><p>The NPC's dont know all of the PC's abilities, so I dont want to make it so they have a counter for everything, but its safe to assume they have some things prepared. Since this campaign is coming to a end, Im trying to make major battles serious where there is a good chance of PCs getting killed if they are unlucky or stupid, but it doesnt seem this is going to be much of a encounter. </p><p>Tips, thought, ideas, help?</p><p>Thanks</p><p>MB</p></blockquote><p></p>
[QUOTE="meltinbradley, post: 5022858, member: 80012"] Were gaming this Thursday and the PC's are going to destroy a death knight and his undead army who recently has taken over a human city. All parties involved are around 20th level. My dilema is I think the party is going to murder the death knight and his minions. The death knight has several skeletal warrior retainers and all types of incoporeal undead floating around the castle. The party has a member who is all about buffing, healing, and killing undead. He can kill any undead under 35 hit dice no save. They will have no problem reaching the death knight. Before they reach the death knight, he is going to cast star mantle and sublime revelry. Particularly on another PC who has spell turning and DR, combined with star mantle and sublime revelry is there any way of removing those buffs short of a anti magic shell? I cant see them doing much damage to someone who has DR, starmantle and subline revelry. Not to mention he has area effect spells that continue to damage undead. He also can heal up the ass, I have a necrotic curse casted in the area which will help some in the healing. The undeads are primarily melee. The PC's will also use the standard buffs like death ward, those that increase ac, saves, etc... Do the undead have any chance in this encounter? Do I have to totally change the encounter to make it a challenge? The NPC's dont know all of the PC's abilities, so I dont want to make it so they have a counter for everything, but its safe to assume they have some things prepared. Since this campaign is coming to a end, Im trying to make major battles serious where there is a good chance of PCs getting killed if they are unlucky or stupid, but it doesnt seem this is going to be much of a encounter. Tips, thought, ideas, help? Thanks MB [/QUOTE]
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