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Major Otiluke's Resilient Sphere issues
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<blockquote data-quote="Demogorge" data-source="post: 4844" data-attributes="member: 1036"><p>Our party has way too many problems with figuring out how to work this spell. The description is just too vague. If someone is aware of a ruling on this or an interpretation that would clarify it, please help. Otherwise I will try to ask the Sage about it. I think it can be compared to other Evoc [Force] spells, but we don't have very much experience with those. I regret this being so long, but we spent about an hour discussing it and a lot of issues came up.</p><p></p><p>1) Moving it - This is the most important one. The spell description says it can be moved from outside and inside according to the rules for pushing "heavy" objects. Since "heavy" is a variable based on Strength, does this mean:</p><p></p><p>a) the "mass" of the sphere is proportional to whoever is inside/outside it trying to move it? Does a 3 Str character have as much ability to move the sphere as a 20 Str character?</p><p></p><p>b) It's proportional but a max load, not just heavy. Meaning at least 2 people are needed to move the sphere, but they can be 2 characters with 3 Str.</p><p></p><p>c) Forget the "heavy". The Sphere has some static weight that needs to be house-ruled.</p><p></p><p>2) Gravity - If you cast an ORS on a floating creature, does gravity pull the sphere down, or is it a floating sphere?</p><p></p><p>3) Structure - The spell description says that nothing can pass through the sphere, inside or out, though the subject can breathe normally. The contradiction is that it says nothing can pass through, then says air passes through (breathe normally).</p><p></p><p>a) I assume spells cannot get through, but can heat/cold get through like from a fireball? or mundane burning wood?</p><p></p><p>b) If air can get through, can the "cloud" spells seep in?</p><p></p><p>c) I assume a Dimension Door can get you in or out. Does the sphere extend into the Ethereal plane? Or is it a solid sphere that you can Blink/Ghost Form out of?</p><p></p><p>Thanks for the help!</p></blockquote><p></p>
[QUOTE="Demogorge, post: 4844, member: 1036"] Our party has way too many problems with figuring out how to work this spell. The description is just too vague. If someone is aware of a ruling on this or an interpretation that would clarify it, please help. Otherwise I will try to ask the Sage about it. I think it can be compared to other Evoc [Force] spells, but we don't have very much experience with those. I regret this being so long, but we spent about an hour discussing it and a lot of issues came up. 1) Moving it - This is the most important one. The spell description says it can be moved from outside and inside according to the rules for pushing "heavy" objects. Since "heavy" is a variable based on Strength, does this mean: a) the "mass" of the sphere is proportional to whoever is inside/outside it trying to move it? Does a 3 Str character have as much ability to move the sphere as a 20 Str character? b) It's proportional but a max load, not just heavy. Meaning at least 2 people are needed to move the sphere, but they can be 2 characters with 3 Str. c) Forget the "heavy". The Sphere has some static weight that needs to be house-ruled. 2) Gravity - If you cast an ORS on a floating creature, does gravity pull the sphere down, or is it a floating sphere? 3) Structure - The spell description says that nothing can pass through the sphere, inside or out, though the subject can breathe normally. The contradiction is that it says nothing can pass through, then says air passes through (breathe normally). a) I assume spells cannot get through, but can heat/cold get through like from a fireball? or mundane burning wood? b) If air can get through, can the "cloud" spells seep in? c) I assume a Dimension Door can get you in or out. Does the sphere extend into the Ethereal plane? Or is it a solid sphere that you can Blink/Ghost Form out of? Thanks for the help! [/QUOTE]
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