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Make a Flawed Magic Item
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<blockquote data-quote="Eltab" data-source="post: 7332773" data-attributes="member: 6803337"><p><em>Boomerang of Returning.</em></p><p>(For most purposes, treat as a Thrown Dagger.)</p><p>Throw this at a target. If you hit the target, it magically flies back to your hand.</p><p>If you miss the target, you must roll (in order) to hit every possible target along its straight-line flight path back to you.</p><p>If you miss the primary target and all possible secondary targets, the boomerang returns to you. And auto-hits YOU. For maximum damage.</p><p></p><p><em>Stealthy Ring</em></p><p>When you decide to try to be sneaky, this ring grants you a +2 to your Stealth roll.</p><p>One hour after that, every sound you make while travelling (such as footsteps on the ground) is magnified. You take a continuous -2 penalty to Perception checks for the next hour.</p><p></p><p><em>Condiment of the Master Chef</em></p><p>This bottle of spice provides a zesty enhancement to the taste of any meal. At least, the maker thought so. He liked super-hot foods; even one grain of this spice will make any meal-sized portion of food taste like a Flame-Out or a Hellburger. Make a Constitution check at -5 to eat more than one bite. If you fail, you cannot eat any more and suffer the initial effects of starvation.</p><p>There is a plus to this, though: you have a one-time-only "breath weapon" which does 1d6 Fire damage in a 15' cone directly before you. <em>(editor: cantrip-scale damage and to-hit bonus)</em> This ability fades away when you take a short or long rest.</p><p></p><p><em>The Emperor's New Clothes</em></p><p>Don this attire and you become Invisible. Unbeknownst to you, the clothes remain visible to everybody except the wearer. However, it looks to you like the clothes disappeared and you are unclad.</p></blockquote><p></p>
[QUOTE="Eltab, post: 7332773, member: 6803337"] [I]Boomerang of Returning.[/I] (For most purposes, treat as a Thrown Dagger.) Throw this at a target. If you hit the target, it magically flies back to your hand. If you miss the target, you must roll (in order) to hit every possible target along its straight-line flight path back to you. If you miss the primary target and all possible secondary targets, the boomerang returns to you. And auto-hits YOU. For maximum damage. [I]Stealthy Ring[/I] When you decide to try to be sneaky, this ring grants you a +2 to your Stealth roll. One hour after that, every sound you make while travelling (such as footsteps on the ground) is magnified. You take a continuous -2 penalty to Perception checks for the next hour. [I]Condiment of the Master Chef[/I] This bottle of spice provides a zesty enhancement to the taste of any meal. At least, the maker thought so. He liked super-hot foods; even one grain of this spice will make any meal-sized portion of food taste like a Flame-Out or a Hellburger. Make a Constitution check at -5 to eat more than one bite. If you fail, you cannot eat any more and suffer the initial effects of starvation. There is a plus to this, though: you have a one-time-only "breath weapon" which does 1d6 Fire damage in a 15' cone directly before you. [I](editor: cantrip-scale damage and to-hit bonus)[/I] This ability fades away when you take a short or long rest. [I]The Emperor's New Clothes[/I] Don this attire and you become Invisible. Unbeknownst to you, the clothes remain visible to everybody except the wearer. However, it looks to you like the clothes disappeared and you are unclad. [/QUOTE]
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