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General Tabletop Discussion
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"Make a Strength (History) roll."
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<blockquote data-quote="iserith" data-source="post: 8730878" data-attributes="member: 97077"><p>Ah yes, I know that section. I would say the quote above has been taken out of the context of the preceding paragraphs which basically mirror what is in the PHB regarding the same. The player's description precedes the call for the check and now there's some question as to whether a skill or tool applies. The player makes the case and the DM can decide if it does.</p><p></p><p>The question then becomes: Do I want players to amend their descriptions so they can get a bonus after I call for a check? Or would it be better to have them do that up front so we don't have to hash anything out? The former is a big advantage to the player who can start vague, wait for the DM to rule, then try to justify a bonus. The latter is on par with any other action declaration in the game.</p></blockquote><p></p>
[QUOTE="iserith, post: 8730878, member: 97077"] Ah yes, I know that section. I would say the quote above has been taken out of the context of the preceding paragraphs which basically mirror what is in the PHB regarding the same. The player's description precedes the call for the check and now there's some question as to whether a skill or tool applies. The player makes the case and the DM can decide if it does. The question then becomes: Do I want players to amend their descriptions so they can get a bonus after I call for a check? Or would it be better to have them do that up front so we don't have to hash anything out? The former is a big advantage to the player who can start vague, wait for the DM to rule, then try to justify a bonus. The latter is on par with any other action declaration in the game. [/QUOTE]
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Community
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"Make a Strength (History) roll."
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