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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Make all encounter and daily powers "reliable"
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<blockquote data-quote="VultorDaer" data-source="post: 4450072" data-attributes="member: 61164"><p>Hey</p><p></p><p>I've been working on a file of history and house rules for my current world (custom as all but my Ravenloft games have been set in, gotta love the lands of mist) </p><p></p><p>I wanted to propose a rule I put into play test for my group this week and ask for some feed back while hoping helping the OP</p><p></p><p>The system is currently called Stamina Points (I need a better name)</p><p>everyone has 2 and after a long rest will always reset to 2 no matter how few or many they have much like action points. </p><p></p><p>You gain 1 stamina point per encounter (2 if its a major, aka if you would gain a action point from that encounter alone you also gain an extra stamina point). </p><p></p><p>You may spend 1 Stamina point to regain the use of 1 encounter power, or you may spend 2 stamina points to regain the use of 1 daily power. This is a free action (that by definition can be used outside of your turn.)</p><p></p><p>possible add ons: Paragon Feat: <good name here> you gain one additional stamina point, whenever you take a long rest your stamina points reset to 3 instead of 2.</p><p></p><p>I wont go too much more into these now but much like some of my house rules look into alternative idea's for action points, I may have abilities that cost stamina points in the future.</p><p></p><p>thoughts? (so far in the one session I added them in it was very low combat, although one player did use them and liked them the rest had no experience yet to draw a conclusion. </p><p></p><p>In some way I hope this helps the OP or anyone else with a similar concern, and I will agree encounters and dailies missing has been a big complaint in our group.</p><p></p><p>Thank you for reading.</p><p></p><p>Vultor</p></blockquote><p></p>
[QUOTE="VultorDaer, post: 4450072, member: 61164"] Hey I've been working on a file of history and house rules for my current world (custom as all but my Ravenloft games have been set in, gotta love the lands of mist) I wanted to propose a rule I put into play test for my group this week and ask for some feed back while hoping helping the OP The system is currently called Stamina Points (I need a better name) everyone has 2 and after a long rest will always reset to 2 no matter how few or many they have much like action points. You gain 1 stamina point per encounter (2 if its a major, aka if you would gain a action point from that encounter alone you also gain an extra stamina point). You may spend 1 Stamina point to regain the use of 1 encounter power, or you may spend 2 stamina points to regain the use of 1 daily power. This is a free action (that by definition can be used outside of your turn.) possible add ons: Paragon Feat: <good name here> you gain one additional stamina point, whenever you take a long rest your stamina points reset to 3 instead of 2. I wont go too much more into these now but much like some of my house rules look into alternative idea's for action points, I may have abilities that cost stamina points in the future. thoughts? (so far in the one session I added them in it was very low combat, although one player did use them and liked them the rest had no experience yet to draw a conclusion. In some way I hope this helps the OP or anyone else with a similar concern, and I will agree encounters and dailies missing has been a big complaint in our group. Thank you for reading. Vultor [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Make all encounter and daily powers "reliable"
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