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<blockquote data-quote="kronovan" data-source="post: 9184545" data-attributes="member: 6775134"><p>This is why I prefer prewritten adventures and campaigns that are built upon modular TTRPGS. My tendency is to always begin with the desire to homebrew my own world wth some adventures to go along with it, but time constraints get in the way. At least if the system is modular, I have a way of accomodating for a missing element - whether it be me or a player that wants it. I can do that by creating it myself, allowing a player to contribute, or by borrowing from another source.</p><p></p><p>I can appreciate the experienced Chef cooks the best meal concept though. I'm content to play in a prewritten campaign and even those where the setting is tied to the unerpinning rules, just as long as its quality. Such prewrittens aren't my peferred choice to run, but if there's a quality publication that matches what my desires are, I'll buy and use it. At least for me, it takes a good deal of effort to homebrew up something that begins to approach the quality of the better authored settings, campaigns and adventures. I have adult age children though that have left the nest, so my obligations are much less than others here. If my children were still school aged, I'd no doubt be less keen on homebrewing and more geared towards finding the top quality prewrittens.</p></blockquote><p></p>
[QUOTE="kronovan, post: 9184545, member: 6775134"] This is why I prefer prewritten adventures and campaigns that are built upon modular TTRPGS. My tendency is to always begin with the desire to homebrew my own world wth some adventures to go along with it, but time constraints get in the way. At least if the system is modular, I have a way of accomodating for a missing element - whether it be me or a player that wants it. I can do that by creating it myself, allowing a player to contribute, or by borrowing from another source. I can appreciate the experienced Chef cooks the best meal concept though. I'm content to play in a prewritten campaign and even those where the setting is tied to the unerpinning rules, just as long as its quality. Such prewrittens aren't my peferred choice to run, but if there's a quality publication that matches what my desires are, I'll buy and use it. At least for me, it takes a good deal of effort to homebrew up something that begins to approach the quality of the better authored settings, campaigns and adventures. I have adult age children though that have left the nest, so my obligations are much less than others here. If my children were still school aged, I'd no doubt be less keen on homebrewing and more geared towards finding the top quality prewrittens. [/QUOTE]
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