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<blockquote data-quote="aramis erak" data-source="post: 9188232" data-attributes="member: 6779310"><p>It people really were able to create it in a well enough done manor to be majority acceptable, there wouldn't be a lack.</p><p></p><p>Simple market econ: if there's demand, and low enough risk, it would be done. (Has been, last I heard, just not well.)</p><p></p><p>Since there isn't a credible one, that implies either a lack of skill sufficient to the task, insufficient reward for doing it, excessive risk, and/or no demand. Possibly all three.</p><p></p><p>DM's Guild removes risks save for the time sink and public embarrassment.</p><p>Insufficient reward? Possibly, but there are a lot of things going up despite the VERY low return on time.</p><p>There is at least SOME demand...</p><p>So, it it's wanted, the only real bottlenecks are desirous customers finding it amidst the flurry of product and having the skill to do the product in the first place.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9188232, member: 6779310"] It people really were able to create it in a well enough done manor to be majority acceptable, there wouldn't be a lack. Simple market econ: if there's demand, and low enough risk, it would be done. (Has been, last I heard, just not well.) Since there isn't a credible one, that implies either a lack of skill sufficient to the task, insufficient reward for doing it, excessive risk, and/or no demand. Possibly all three. DM's Guild removes risks save for the time sink and public embarrassment. Insufficient reward? Possibly, but there are a lot of things going up despite the VERY low return on time. There is at least SOME demand... So, it it's wanted, the only real bottlenecks are desirous customers finding it amidst the flurry of product and having the skill to do the product in the first place. [/QUOTE]
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