Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
Make me want to play NWN...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 1823404" data-attributes="member: 1465"><p>Thanks for suggestions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>A month has passed and I have played at least 3 weeks so far into the game now and actually it went very fast compared to for example Baldur's Gate or ToEE. My elven cleric is already 20th! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>She started as an archer, but what you say is true... she slowly turned into melee because it was much more effective. In case you might be interested (probably not much...) here's more about her - although I don't remember exactly the numbers.</p><p></p><p>Race: I have chosen Elf but now I think Human would have been better. The choice was mostly because I wanted to use a bow instead of a crossbow and a good sword. I noticed only later that Martial WP gives prof with ALL weapons in NWN!</p><p></p><p>Class: 20 levels in Cleric. After 17th level I considered levels in Fighter (for the feats) or in Rogue (for sneak attack). The Xp penalty was not going to be a problem since I was already very high and advencement is very fast. At the end I just thought I didn't care very much and chose more spell slots.</p><p></p><p>Feats: I found the choice very limited. IIRC I have taken the following</p><p><em>Point Blank Shot</em> as first (and last, but that wasn't the original idea) ranged feat.</p><p><em>Dodge</em> just for defense.</p><p><em>Mobility</em> because I wasn't very able to control my movements...</p><p><em>Extra Turning</em> proved useful in many undead-based locations (actually I don't remember if I have the feat or an item which grants it).</p><p><em>Martial WP</em> when I found out it worked with all MW.</p><p><em>Spell Penetration</em> taken at some point.</p><p>I am not sure which was the missing feat, it's possible that I have taken a Skill Focus or Combat Casting in a moment of madness.</p><p></p><p>Skills: a total mess... I wasted many skill points because I didn't know how they worked in NWN, at the end I have mid-high (means 10-14) Concentration, Diplomacy and Lore, plus wasted points in Parry, Heal, Discipline, Spellcraft, Disable Trap and definitely something else.</p><p></p><p>Spells: I had almost forgotten how dread <em>Harm</em> was in 3.0 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> The only better/worse spell is <em>Heal</em> in 3.0 when it works the same on undead. Now, wait... there's <em>Mass Heal</em> for undead!</p><p>However the spells which I used most are the summons, with the incredibly long duration they are a must. Summon Monsters are good for a while but lesser ones become useless in time; the Dire Spider was my favourite for a long time, nowadays it's only the 2 strongest elementals.</p><p>The undead summoning were a mixed bag... Create Undead seemed better with the Wight than with the Spectre, and Create Greater Undead seemed FAR better with the Doom Knight than with the Lich, who depletes his spells very quickly (and is not smart, he kept casting fireball and fire wall against the fire giants!).</p><p></p><p>Domains: I have already forgotten what they exactly do. I have Healing and IIRC it automatically empowers healing spells; it also gave me Heal one level lower, and Cure Serious as 2nd level but strangely I prefer using it at 3rd because I use 2nd slots for Bull's Strength and Endurance. The other domain was Travel and I think I never used Freedom of Movement even once.</p><p></p><p>Equipment: I cannot count how much stuff I just took and sold ASAP. Basically I always played sword & board with only 10% of the battles from range. At the moment I have:</p><p>- the +2 longsword with acid damage</p><p>- the +4 mithral armor</p><p>- the +3 shield of holy</p><p>- a +3 longbow for battle</p><p>- a +5 heavy crossbow for trapped chests</p><p>- boots of haste</p><p>- belt of frost giants</p><p>- amulet of immunity vs poison, disease & negative energy</p><p>- cloak of fortification +3</p><p>- ring with extra cleric slots</p><p>- ring of 15 resistance vs all energies</p><p>- 6 magic bags for loot :\ </p><p></p><p>And finally I have the Bard henchmen, which gets killed VERY often because pretends to first go into melee and second use the bow <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>So, any comment? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1823404, member: 1465"] Thanks for suggestions. :) A month has passed and I have played at least 3 weeks so far into the game now and actually it went very fast compared to for example Baldur's Gate or ToEE. My elven cleric is already 20th! :p She started as an archer, but what you say is true... she slowly turned into melee because it was much more effective. In case you might be interested (probably not much...) here's more about her - although I don't remember exactly the numbers. Race: I have chosen Elf but now I think Human would have been better. The choice was mostly because I wanted to use a bow instead of a crossbow and a good sword. I noticed only later that Martial WP gives prof with ALL weapons in NWN! Class: 20 levels in Cleric. After 17th level I considered levels in Fighter (for the feats) or in Rogue (for sneak attack). The Xp penalty was not going to be a problem since I was already very high and advencement is very fast. At the end I just thought I didn't care very much and chose more spell slots. Feats: I found the choice very limited. IIRC I have taken the following [I]Point Blank Shot[/I] as first (and last, but that wasn't the original idea) ranged feat. [I]Dodge[/I] just for defense. [I]Mobility[/I] because I wasn't very able to control my movements... [I]Extra Turning[/I] proved useful in many undead-based locations (actually I don't remember if I have the feat or an item which grants it). [I]Martial WP[/I] when I found out it worked with all MW. [I]Spell Penetration[/I] taken at some point. I am not sure which was the missing feat, it's possible that I have taken a Skill Focus or Combat Casting in a moment of madness. Skills: a total mess... I wasted many skill points because I didn't know how they worked in NWN, at the end I have mid-high (means 10-14) Concentration, Diplomacy and Lore, plus wasted points in Parry, Heal, Discipline, Spellcraft, Disable Trap and definitely something else. Spells: I had almost forgotten how dread [I]Harm[/I] was in 3.0 ;) The only better/worse spell is [I]Heal[/I] in 3.0 when it works the same on undead. Now, wait... there's [I]Mass Heal[/I] for undead! However the spells which I used most are the summons, with the incredibly long duration they are a must. Summon Monsters are good for a while but lesser ones become useless in time; the Dire Spider was my favourite for a long time, nowadays it's only the 2 strongest elementals. The undead summoning were a mixed bag... Create Undead seemed better with the Wight than with the Spectre, and Create Greater Undead seemed FAR better with the Doom Knight than with the Lich, who depletes his spells very quickly (and is not smart, he kept casting fireball and fire wall against the fire giants!). Domains: I have already forgotten what they exactly do. I have Healing and IIRC it automatically empowers healing spells; it also gave me Heal one level lower, and Cure Serious as 2nd level but strangely I prefer using it at 3rd because I use 2nd slots for Bull's Strength and Endurance. The other domain was Travel and I think I never used Freedom of Movement even once. Equipment: I cannot count how much stuff I just took and sold ASAP. Basically I always played sword & board with only 10% of the battles from range. At the moment I have: - the +2 longsword with acid damage - the +4 mithral armor - the +3 shield of holy - a +3 longbow for battle - a +5 heavy crossbow for trapped chests - boots of haste - belt of frost giants - amulet of immunity vs poison, disease & negative energy - cloak of fortification +3 - ring with extra cleric slots - ring of 15 resistance vs all energies - 6 magic bags for loot :\ And finally I have the Bard henchmen, which gets killed VERY often because pretends to first go into melee and second use the bow :confused: So, any comment? :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Make me want to play NWN...
Top