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Make No Mistake About Oops, All Draculas
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<blockquote data-quote="Legendmaker1967" data-source="post: 9258412" data-attributes="member: 7044688"><p>I am home brewing this I liked the idea but wanted to add the element of combat rules if the situation came up this is what I developed for it. </p><p>Oops All Draculas Combat Rules”</p><p></p><p></p><p></p><p><strong>Combat Rules:</strong></p><p></p><ol> <li data-xf-list-type="ol"><p style="text-align: left"><strong>Initiative:</strong></p> <ul> <li data-xf-list-type="ul"><p style="text-align: left">At the start of combat, each player rolls two D6 to determine their initiative order.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">The highest combined roll goes first, followed by the next highest, and so on.</p> </li> </ul></li> <li data-xf-list-type="ol"><p style="text-align: left"><strong>Attack Rolls:</strong></p> <ul> <li data-xf-list-type="ul"><p style="text-align: left">When a player character attempts to attack, they roll a D6.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">A roll of 5 or 6 counts as a success. If they roll less than 5, it's a failure.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">The GM then describes the outcome of the attack based on the number of successes rolled.</p> </li> </ul></li> <li data-xf-list-type="ol"><p style="text-align: left"><strong>Defense Rolls:</strong></p> <ul> <li data-xf-list-type="ul"><p style="text-align: left">When a character is attacked, they roll a D6 to defend themselves.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">A roll of 5 or 6 counts as a success. If they roll less than 5, it's a failure.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">The GM describes how much, if any, of the attack the character manages to avoid.</p> </li> </ul></li> <li data-xf-list-type="ol"><p style="text-align: left"><strong>Health and Stamina:</strong></p> <ul> <li data-xf-list-type="ul"><p style="text-align: left">Each character has a health or stamina pool determined by rolling two D6 at the start of the game. This pool represents their physical resilience.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">When this pool reaches zero, the character is incapacitated or defeated, depending on the severity of the damage.</p> </li> </ul></li> <li data-xf-list-type="ol"><p style="text-align: left"><strong>Defeat and Transformation:</strong></p> <ul> <li data-xf-list-type="ul"><p style="text-align: left">When a Dracula (Vampire)character's health reaches zero, they are defeated.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">The defeated character rolls 1d6:</p> <ul> <li data-xf-list-type="ul"><p style="text-align: left">On a roll of 6, they transform into a gas form and retreat to their coffin or resting place.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">If they retreat to their coffin, they roll another 1d6 to regain health points, up to the rolled value.</p> </li> <li data-xf-list-type="ul"><p style="text-align: left">This regeneration is not possible if their coffin or resting place is destroyed.</p> </li> </ul></li> </ul></li> </ol></blockquote><p></p>
[QUOTE="Legendmaker1967, post: 9258412, member: 7044688"] I am home brewing this I liked the idea but wanted to add the element of combat rules if the situation came up this is what I developed for it. Oops All Draculas Combat Rules” [B]Combat Rules:[/B] [LIST=1] [*][LEFT][B]Initiative:[/B][/LEFT] [LIST] [*][LEFT]At the start of combat, each player rolls two D6 to determine their initiative order.[/LEFT] [*][LEFT]The highest combined roll goes first, followed by the next highest, and so on.[/LEFT] [/LIST] [*][LEFT][B]Attack Rolls:[/B][/LEFT] [LIST] [*][LEFT]When a player character attempts to attack, they roll a D6.[/LEFT] [*][LEFT]A roll of 5 or 6 counts as a success. If they roll less than 5, it's a failure.[/LEFT] [*][LEFT]The GM then describes the outcome of the attack based on the number of successes rolled.[/LEFT] [/LIST] [*][LEFT][B]Defense Rolls:[/B][/LEFT] [LIST] [*][LEFT]When a character is attacked, they roll a D6 to defend themselves.[/LEFT] [*][LEFT]A roll of 5 or 6 counts as a success. If they roll less than 5, it's a failure.[/LEFT] [*][LEFT]The GM describes how much, if any, of the attack the character manages to avoid.[/LEFT] [/LIST] [*][LEFT][B]Health and Stamina:[/B][/LEFT] [LIST] [*][LEFT]Each character has a health or stamina pool determined by rolling two D6 at the start of the game. This pool represents their physical resilience.[/LEFT] [*][LEFT]When this pool reaches zero, the character is incapacitated or defeated, depending on the severity of the damage.[/LEFT] [/LIST] [*][LEFT][B]Defeat and Transformation:[/B][/LEFT] [LIST] [*][LEFT]When a Dracula (Vampire)character's health reaches zero, they are defeated.[/LEFT] [*][LEFT]The defeated character rolls 1d6:[/LEFT] [LIST] [*][LEFT]On a roll of 6, they transform into a gas form and retreat to their coffin or resting place.[/LEFT] [*][LEFT]If they retreat to their coffin, they roll another 1d6 to regain health points, up to the rolled value.[/LEFT] [*][LEFT]This regeneration is not possible if their coffin or resting place is destroyed.[/LEFT] [/LIST] [/LIST] [/LIST] [/QUOTE]
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