Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Make Tome Warlocks more versital casters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 7411951" data-attributes="member: 58197"><p>Versatility is certainly a weak point for the warlock. That said, a couple of questions:</p><p></p><p>1. How many short rests are you getting? The key assumption of the warlock is that you can squeeze in ~2 short rests for every long rest the party takes. If you get those rests, you can cast six leveled (non-ritual, in combat) spells per day. If you don't, you can cast two. The difference is huge. Given your proposed fixes, I suspect you're having trouble with this. You may want to talk to your DM about options here.</p><p></p><p>2. How much success have you had getting hold of spellbooks and scrolls? Rituals are immensely valuable, but if you're forever stuck with the two 1st-level rituals you get when you take Book of Ancient Secrets, you're operating at a fraction of your potential.</p><p></p><p>Some quality rituals to look out for:</p><p></p><ul> <li data-xf-list-type="ul"><em>Leomund's tiny hut.</em> This one is insane and busted. It gives the party an invincible fortress in which to rest, and has other uses as well. Your DM probably shouldn't let you have this one, but if s/he does, your pact has already justified itself.</li> <li data-xf-list-type="ul"><em>Phantom steed.</em> The steed is fragile and it won't fit in a cramped dungeon. But it gives you a move speed of 100! Very handy. You can give the steed to another PC, too. If your party has 5 or fewer members, you can actually outfit the entire party with <em>phantom steeds</em>. You'll only have a short time before they start expiring (the spell takes 10 minutes to cast as a ritual and lasts for 1 hour), but if you know a battle is coming up and have time to prepare, the party's melee warriors will love you.</li> <li data-xf-list-type="ul"><em>Water breathing.</em> Targets up to 10 creatures and lasts 24 hours. Your entire party can operate underwater, forever.</li> <li data-xf-list-type="ul"><em>Find familiar.</em> Your familiar won't be as good as a chainlock's, but it's still nothing to sneeze at. I like owls, myself. They have decent Perception and advantage on 90% of Perception checks, they fly fast, and they can deliver touch spells for you without provoking OAs.</li> <li data-xf-list-type="ul"><em>Forbiddance.</em> This isn't a wizard spell, so it may be harder to get hold of - you'll need a scroll or a friendly cleric. And you have to be 11th level, of course. But look at the stuff it does! If you know you're facing enemies on the list of affected types, and you can force them to fight you inside the <em>forbiddance</em> zone... yow. Bonus points for shutting down teleportation and plane travel.</li> <li data-xf-list-type="ul"><em>Commune.</em> Another non-wizard spell, but you get to ask three yes-or-no questions per day. Very very useful.</li> </ul></blockquote><p></p>
[QUOTE="Dausuul, post: 7411951, member: 58197"] Versatility is certainly a weak point for the warlock. That said, a couple of questions: 1. How many short rests are you getting? The key assumption of the warlock is that you can squeeze in ~2 short rests for every long rest the party takes. If you get those rests, you can cast six leveled (non-ritual, in combat) spells per day. If you don't, you can cast two. The difference is huge. Given your proposed fixes, I suspect you're having trouble with this. You may want to talk to your DM about options here. 2. How much success have you had getting hold of spellbooks and scrolls? Rituals are immensely valuable, but if you're forever stuck with the two 1st-level rituals you get when you take Book of Ancient Secrets, you're operating at a fraction of your potential. Some quality rituals to look out for: [LIST] [*][I]Leomund's tiny hut.[/I] This one is insane and busted. It gives the party an invincible fortress in which to rest, and has other uses as well. Your DM probably shouldn't let you have this one, but if s/he does, your pact has already justified itself. [*][I]Phantom steed.[/I] The steed is fragile and it won't fit in a cramped dungeon. But it gives you a move speed of 100! Very handy. You can give the steed to another PC, too. If your party has 5 or fewer members, you can actually outfit the entire party with [I]phantom steeds[/I]. You'll only have a short time before they start expiring (the spell takes 10 minutes to cast as a ritual and lasts for 1 hour), but if you know a battle is coming up and have time to prepare, the party's melee warriors will love you. [*][I]Water breathing.[/I] Targets up to 10 creatures and lasts 24 hours. Your entire party can operate underwater, forever. [*][I]Find familiar.[/I] Your familiar won't be as good as a chainlock's, but it's still nothing to sneeze at. I like owls, myself. They have decent Perception and advantage on 90% of Perception checks, they fly fast, and they can deliver touch spells for you without provoking OAs. [*][I]Forbiddance.[/I] This isn't a wizard spell, so it may be harder to get hold of - you'll need a scroll or a friendly cleric. And you have to be 11th level, of course. But look at the stuff it does! If you know you're facing enemies on the list of affected types, and you can force them to fight you inside the [I]forbiddance[/I] zone... yow. Bonus points for shutting down teleportation and plane travel. [*][I]Commune.[/I] Another non-wizard spell, but you get to ask three yes-or-no questions per day. Very very useful. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Make Tome Warlocks more versital casters?
Top