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General Tabletop Discussion
*Dungeons & Dragons
Make Tome Warlocks more versital casters?
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<blockquote data-quote="ClaytonCross" data-source="post: 7413852" data-attributes="member: 6880599"><p>I hear you and I have been talking to my GM about the future of my character. My character is working perfectly fine from the scout role play perspective so I don't want to "throw the baby out with the bath water". As a result, my initial plan was to multi-class into a full caster class from and role play the change but maintain the character and hold on to the warlock aspect of the class that does work. After realizing my issues are limited to the Pact of the Tome I also mentioned that a if story would allow me to "rebuild" as a pact of the blade melee character with tricks or pact of the tomb using my familiar as a tool and diversifying my spells and abilities away from being a functional caster to being niche "ability" more infiltration expert style I could make that work too. Nether of those option really have a need for functional spell casting and actually function fine as half casters like paladins and Beast Master Rangers.... but with a different flare.</p><p></p><p>I do believe the pact of the tome is both misleading as is and it has less than half the Eldritch invocation pact of the blade does for example. I have updated the invocations with advice from [MENTION=6919838]5ekyu[/MENTION] and [MENTION=6801204]Satyrn[/MENTION] that made a lot more since. I do believe it re-aligns the pact of the tome to its concept and fills some of its holes however, I don't doubt that their is still room for improvement. It also makes since that a Warlock (or witch) class would have a functional "full spell caster" path option but considering the other options it should not be a whole class or re-write because it just unbalances them. They did improve the Pact of the Blade with the Zanthar's invocations likely room for improvement there but they could do the same thing with tome. Due to the modular design of the warlocks patron pact invocations setup its pretty easy to make an invocation patron, pact, and/or level prerequisites and tweak anything after the fact. (Unlike say the Beast Master Ranger who which is doomed to be disappointing to many).</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7413852, member: 6880599"] I hear you and I have been talking to my GM about the future of my character. My character is working perfectly fine from the scout role play perspective so I don't want to "throw the baby out with the bath water". As a result, my initial plan was to multi-class into a full caster class from and role play the change but maintain the character and hold on to the warlock aspect of the class that does work. After realizing my issues are limited to the Pact of the Tome I also mentioned that a if story would allow me to "rebuild" as a pact of the blade melee character with tricks or pact of the tomb using my familiar as a tool and diversifying my spells and abilities away from being a functional caster to being niche "ability" more infiltration expert style I could make that work too. Nether of those option really have a need for functional spell casting and actually function fine as half casters like paladins and Beast Master Rangers.... but with a different flare. I do believe the pact of the tome is both misleading as is and it has less than half the Eldritch invocation pact of the blade does for example. I have updated the invocations with advice from [MENTION=6919838]5ekyu[/MENTION] and [MENTION=6801204]Satyrn[/MENTION] that made a lot more since. I do believe it re-aligns the pact of the tome to its concept and fills some of its holes however, I don't doubt that their is still room for improvement. It also makes since that a Warlock (or witch) class would have a functional "full spell caster" path option but considering the other options it should not be a whole class or re-write because it just unbalances them. They did improve the Pact of the Blade with the Zanthar's invocations likely room for improvement there but they could do the same thing with tome. Due to the modular design of the warlocks patron pact invocations setup its pretty easy to make an invocation patron, pact, and/or level prerequisites and tweak anything after the fact. (Unlike say the Beast Master Ranger who which is doomed to be disappointing to many). [/QUOTE]
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