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Make up of Elven Border Patrol
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<blockquote data-quote="RUMBLETiGER" data-source="post: 5694440" data-attributes="member: 6674868"><p>Stronghold Builders Guide, a few more useful options:</p><p></p><p>p.86- Wondrous Whisperer. Permanent <em>Whispering Wind</em> spell. A concave cone carved in the exterior of a wall, reading to a small hole in the interior. 25 words spoken into the hole get carried up to any known location up to three miles away, traveling 10 minutes per mile. </p><p>Caster level 3, Craft Wondrous Item, 3000gp.</p><p></p><p>Great for outposts to communicate with other nearby outposts.</p><p></p><p>p.83- Stable of Understanding. Permanent <em>Speak With Animals</em> spell. </p><p>Caster level 3, Craft Wondrous Item, 3000gp.</p><p></p><p>Great for chatting with the woodland creatures. Birds, squirrels, rabbits, wild dogs trained with the Handle Animal skill could report back to outposts where they are regularly fed and fill the Elves in at the Outposts.</p><p></p><p>p.85- Veil of Obscurity. Disguise up to 20 stronghold spaces (20 rooms, 20'x20', 10' high) with a <em>Mirage Arcana</em> spell. Change audible, visual, tactile, olfactory perception to make it appear other than it is. </p><p>Caster level 10, Craft Wondrous Item, 25,000gp.</p><p></p><p>"Outpost? What outpost? Those are just a cluster of trees, like everywhere else!"</p><p></p><p>p.86- Wondrous Absence. Conceals all magical auras within a stronghold space (20'x20'x10') as permanent <em>Nystul's Undetectable Aura</em>. </p><p>Caster level 3, Craft Wondrous Item, 3000gp.</p><p></p><p>Hide all your magical trees, magically hidden outposts, etc, from <em>Detect Magic</em> spells.</p><p></p><p></p><p>The book has many more useful suggestions, I'm hand picking those that sound like they fit the flavor of what you're trying to do.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5694440, member: 6674868"] Stronghold Builders Guide, a few more useful options: p.86- Wondrous Whisperer. Permanent [I]Whispering Wind[/I] spell. A concave cone carved in the exterior of a wall, reading to a small hole in the interior. 25 words spoken into the hole get carried up to any known location up to three miles away, traveling 10 minutes per mile. Caster level 3, Craft Wondrous Item, 3000gp. Great for outposts to communicate with other nearby outposts. p.83- Stable of Understanding. Permanent [I]Speak With Animals[/I] spell. Caster level 3, Craft Wondrous Item, 3000gp. Great for chatting with the woodland creatures. Birds, squirrels, rabbits, wild dogs trained with the Handle Animal skill could report back to outposts where they are regularly fed and fill the Elves in at the Outposts. p.85- Veil of Obscurity. Disguise up to 20 stronghold spaces (20 rooms, 20'x20', 10' high) with a [I]Mirage Arcana[/I] spell. Change audible, visual, tactile, olfactory perception to make it appear other than it is. Caster level 10, Craft Wondrous Item, 25,000gp. "Outpost? What outpost? Those are just a cluster of trees, like everywhere else!" p.86- Wondrous Absence. Conceals all magical auras within a stronghold space (20'x20'x10') as permanent [I]Nystul's Undetectable Aura[/I]. Caster level 3, Craft Wondrous Item, 3000gp. Hide all your magical trees, magically hidden outposts, etc, from [I]Detect Magic[/I] spells. The book has many more useful suggestions, I'm hand picking those that sound like they fit the flavor of what you're trying to do. [/QUOTE]
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