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<blockquote data-quote="Mal Malenkirk" data-source="post: 98224" data-attributes="member: 834"><p>Of course I don't know your DM, but my instinct tells me that your DM is simply trying to make life difficult for your character, whether it's conscious or not. He probably felt it was a good opportunity to deprive your PC of his rapier, and what do you know, his dubious interpretation of the spell make this result possible.</p><p></p><p>Some DM simply decide what they want to happen in their campaign and twist/fudge/interpret/houserule until they get the desired result. The worst offenders do this deliberately all the time, usually rationalizing it by saying that the most important thing is the story. The lesser offenders do this occasionnaly when they get what they consider to be a cool idea and really want to see it happen in game.</p><p></p><p>Another thing to consider is that the DMs who do these kind of things (warp the rapier!) often use these tactics as a substitute to killing PCs. They are loath to let a PC die and often fudge to keep them alive. As a counter point they sometime feel the need to "challenge" (screw) the players in different ways.</p><p></p><p>Hmm, looking back on what I wrote, I realize I was talking mostly about bad DMs I used to know. And also about cheesy tactics I used when I was a rookie DM and that I am ashamed of today. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>I hope I didn't offend anyone. It's just that this warped rapier business brings back bad memories. *shudder*</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 98224, member: 834"] Of course I don't know your DM, but my instinct tells me that your DM is simply trying to make life difficult for your character, whether it's conscious or not. He probably felt it was a good opportunity to deprive your PC of his rapier, and what do you know, his dubious interpretation of the spell make this result possible. Some DM simply decide what they want to happen in their campaign and twist/fudge/interpret/houserule until they get the desired result. The worst offenders do this deliberately all the time, usually rationalizing it by saying that the most important thing is the story. The lesser offenders do this occasionnaly when they get what they consider to be a cool idea and really want to see it happen in game. Another thing to consider is that the DMs who do these kind of things (warp the rapier!) often use these tactics as a substitute to killing PCs. They are loath to let a PC die and often fudge to keep them alive. As a counter point they sometime feel the need to "challenge" (screw) the players in different ways. Hmm, looking back on what I wrote, I realize I was talking mostly about bad DMs I used to know. And also about cheesy tactics I used when I was a rookie DM and that I am ashamed of today. :o I hope I didn't offend anyone. It's just that this warped rapier business brings back bad memories. *shudder* [/QUOTE]
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