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Make Whole reparing a wepon
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<blockquote data-quote="MrZoink" data-source="post: 977789" data-attributes="member: 6353"><p>Make Whole</p><p>Transmutation</p><p>Level: Clr 2</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Target: One object of up to 10 cu. ft./level</p><p>Duration: Instantaneous</p><p>Saving Throw: Will negates (harmless, object)</p><p>Spell Resistance: Yes (harmless, object)</p><p>Make whole completely repairs an object made of any substance, even one with multiple breaks or tears. The repaired object is as strong as new. The spell does not restore the magical abilities of a broken magic item made whole, and it cannot mend broken magic rods, staffs, or wands. The spell does not repair items that have been warped, burned, disintegrated, ground to powder, melted, or vaporized.</p><p></p><p>It seems pretty clear to me that the spell would restore the sword to it's proper state, assuming that you have all the pieces. It doesn't create any new material, so if you don't have all the peices, it should fail.</p><p></p><p>It would not return any magical properties to a weapon, but I think that a masterwork weapon would still be masterwork after the repair.</p></blockquote><p></p>
[QUOTE="MrZoink, post: 977789, member: 6353"] Make Whole Transmutation Level: Clr 2 Components: V, S Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: One object of up to 10 cu. ft./level Duration: Instantaneous Saving Throw: Will negates (harmless, object) Spell Resistance: Yes (harmless, object) Make whole completely repairs an object made of any substance, even one with multiple breaks or tears. The repaired object is as strong as new. The spell does not restore the magical abilities of a broken magic item made whole, and it cannot mend broken magic rods, staffs, or wands. The spell does not repair items that have been warped, burned, disintegrated, ground to powder, melted, or vaporized. It seems pretty clear to me that the spell would restore the sword to it's proper state, assuming that you have all the pieces. It doesn't create any new material, so if you don't have all the peices, it should fail. It would not return any magical properties to a weapon, but I think that a masterwork weapon would still be masterwork after the repair. [/QUOTE]
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