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Make Your Case: Monk & Bard
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<blockquote data-quote="steeldragons" data-source="post: 6221531" data-attributes="member: 92511"><p>Here we go...gonna open up that Can o' Class Worms one more time...</p><p></p><p>Here's the thing...developing my own RPG. Have 10 classes done...set in stone: 3 Warriors, 3 Wizards, 2 Rogues and 2 Priests. All nice n' symmetrical like...the major class archetypes, "the sword" and "the sorcery", for lack of a better term, are dominant...the rogues and priests take a back seat as the secondary "supporting" character types. Good round number.</p><p></p><p>But now, I figure, insteadof adding in additional classes in the "next set", I might as well just suck it up and round the classes up to the dozen...make each category equal with 3 options each. So, Rogue needs 1 more...and Priest needs 1 more.</p><p></p><p>Now, to include the pretty much all of the original [A]D&D classes...Monk and Bard need a place.</p><p></p><p>I have seen the retroclones, the arguments over the 5e implementations, I have run over things on my own a hundred thousand times (yes, I counted! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )...</p><p></p><p>I have seen the Bard as Rogue (the standard, I believe) and the Bard as Priest playing off the traditional/historical/Celtic roles that I am inclined to lean toward...</p><p></p><p>I have seen the Monk presented as Priest, as Rogue, as Warrior...and, of course, as Kung Fu Psychic.</p><p></p><p>Now, taking into account the categorizing criteria I have been using...Rogues are Rogues because they are primarily dependent on their Skills...mostly, but not necessarily all, non-combat. Priests, put perhaps <em>too</em> simply, receive their magical power from some external sources. These sources, are Divine or Nature...so the Bard's magic could conceivably be spellcasting or Channeling of a Natural (or Divine, even, say from a minstrel or historian type god). Could be. Or the Bardic Lore and Performance, Information Gathering, not to mention traditional Rogue skills like Stealth and Sleight of Hand...and the Bard seems to be firmly entrenched in the Rogue camp.</p><p></p><p>But the same token, the Rogue as dependent on Skills, and their Dexterity, makes a comfortable fit for the Monk: Speed, Multi-attacks, Acrobatics (perhaps), Climbing and Slow Falling...before you get into/put in the back seat the wonky "spiritual powers" like Speaking to Plants, Self Healing and "Magic Hands"/Chi Punches. Or do you play up the spiritual powers and put the unarmed combat in the back seat? The priestly definition could be refined to say they receive their powers from a spiritual connection to...something...and in the Monk's case that could be defined as "themselves"...</p><p></p><p>I'd also like options for a better name as I don't [never have] loved "Monk" as the martial artist guy...Mystic is generally the forerunner and has roots in BECM...so I'll likely go with that...if Monk's are more Priest than Rogue.</p><p></p><p>So...yeah...last chance to make your case<s>:</s></p><p><s></s></p><p><s>Is the Bard a Rogue or Priest [or something else entirely], and why?</s></p><p><s></s></p><p><s>Is the Monk a Rogue or Priest [or something else entirely], and why? </s></p><p><s></s></p><p><s>Or do I just make them both a "Other/Additional/some better term" group of classes that are all or none or don't fit the other 4, sharing elements from multiple other?...and then if I do that then does Paladin have to go there? Ranger? </s></p><p><s></s></p><p><s>K. One thing at a time...the Monk and Rogue Conundrum first.</s></p><p><s>Hit me.</s></p></blockquote><p></p>
[QUOTE="steeldragons, post: 6221531, member: 92511"] Here we go...gonna open up that Can o' Class Worms one more time... Here's the thing...developing my own RPG. Have 10 classes done...set in stone: 3 Warriors, 3 Wizards, 2 Rogues and 2 Priests. All nice n' symmetrical like...the major class archetypes, "the sword" and "the sorcery", for lack of a better term, are dominant...the rogues and priests take a back seat as the secondary "supporting" character types. Good round number. But now, I figure, insteadof adding in additional classes in the "next set", I might as well just suck it up and round the classes up to the dozen...make each category equal with 3 options each. So, Rogue needs 1 more...and Priest needs 1 more. Now, to include the pretty much all of the original [A]D&D classes...Monk and Bard need a place. I have seen the retroclones, the arguments over the 5e implementations, I have run over things on my own a hundred thousand times (yes, I counted! ;) )... I have seen the Bard as Rogue (the standard, I believe) and the Bard as Priest playing off the traditional/historical/Celtic roles that I am inclined to lean toward... I have seen the Monk presented as Priest, as Rogue, as Warrior...and, of course, as Kung Fu Psychic. Now, taking into account the categorizing criteria I have been using...Rogues are Rogues because they are primarily dependent on their Skills...mostly, but not necessarily all, non-combat. Priests, put perhaps [I]too[/I] simply, receive their magical power from some external sources. These sources, are Divine or Nature...so the Bard's magic could conceivably be spellcasting or Channeling of a Natural (or Divine, even, say from a minstrel or historian type god). Could be. Or the Bardic Lore and Performance, Information Gathering, not to mention traditional Rogue skills like Stealth and Sleight of Hand...and the Bard seems to be firmly entrenched in the Rogue camp. But the same token, the Rogue as dependent on Skills, and their Dexterity, makes a comfortable fit for the Monk: Speed, Multi-attacks, Acrobatics (perhaps), Climbing and Slow Falling...before you get into/put in the back seat the wonky "spiritual powers" like Speaking to Plants, Self Healing and "Magic Hands"/Chi Punches. Or do you play up the spiritual powers and put the unarmed combat in the back seat? The priestly definition could be refined to say they receive their powers from a spiritual connection to...something...and in the Monk's case that could be defined as "themselves"... I'd also like options for a better name as I don't [never have] loved "Monk" as the martial artist guy...Mystic is generally the forerunner and has roots in BECM...so I'll likely go with that...if Monk's are more Priest than Rogue. So...yeah...last chance to make your case[s]: Is the Bard a Rogue or Priest [or something else entirely], and why? Is the Monk a Rogue or Priest [or something else entirely], and why? Or do I just make them both a "Other/Additional/some better term" group of classes that are all or none or don't fit the other 4, sharing elements from multiple other?...and then if I do that then does Paladin have to go there? Ranger? K. One thing at a time...the Monk and Rogue Conundrum first. Hit me.[/s] [/QUOTE]
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