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Make Your Case: Monk & Bard
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<blockquote data-quote="steeldragons" data-source="post: 6221605" data-attributes="member: 92511"><p>This, of course, is the other alternative.</p><p></p><p></p><p></p><p>Ok, well that is kinda tongue in cheek. Their inclusion would be purely because some people like to play those classes...others might say "But where are these traditional D&D style classes?" and even if they don't play them, the option of them being there "feels" more D&D.</p><p></p><p></p><p></p><p>See above. Purely to have the option for those that like them...or might like my implementation of them.</p><p></p><p></p><p></p><p>That would not be possible as there is no "right/wrong" in fantasy rpgs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Also a possibility. But I've decided otherwise for my game.</p><p></p><p></p><p></p><p>Because they are major archetypes of a D&D-style fantasy rpg.</p><p></p><p></p><p></p><p>I am certain there are other frpg's that will accommodate you. Have fun playing them.</p><p></p><p></p><p></p><p>Can I handle tou playing that cuz you want to in my rpg system/game world? I don't have to as you won't be playing it with me. That does not mean my system/game world needs be written to accommodate that. </p><p></p><p></p><p></p><p>Again, at your table, you could do whatever you want. In the system/game world as written, I suppose so. You could make a Barbarian LN religious fanatic...you're not going to have any divine spell use or divine channeling powers...cuz you've said you want to be a Barbarian. So that means you are a human warrior from a particular cultural background...but no reason you couldn't be that who is a LN religious fanatic.</p><p> </p><p></p><p></p><p>Well, no...I'm not expecting a "right" answer. I want to see what people think...what their preference would be...and why they think what they do. Obviously,<em> I </em>am ultimately going to make the decision I think best fits the feel and world and system as I see it. But I want to know/get some outside opinions/feedback. So, whether it's ultimately "right" or "wrong", what do you actually think?</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6221605, member: 92511"] This, of course, is the other alternative. Ok, well that is kinda tongue in cheek. Their inclusion would be purely because some people like to play those classes...others might say "But where are these traditional D&D style classes?" and even if they don't play them, the option of them being there "feels" more D&D. See above. Purely to have the option for those that like them...or might like my implementation of them. That would not be possible as there is no "right/wrong" in fantasy rpgs. :) Also a possibility. But I've decided otherwise for my game. Because they are major archetypes of a D&D-style fantasy rpg. I am certain there are other frpg's that will accommodate you. Have fun playing them. Can I handle tou playing that cuz you want to in my rpg system/game world? I don't have to as you won't be playing it with me. That does not mean my system/game world needs be written to accommodate that. Again, at your table, you could do whatever you want. In the system/game world as written, I suppose so. You could make a Barbarian LN religious fanatic...you're not going to have any divine spell use or divine channeling powers...cuz you've said you want to be a Barbarian. So that means you are a human warrior from a particular cultural background...but no reason you couldn't be that who is a LN religious fanatic. Well, no...I'm not expecting a "right" answer. I want to see what people think...what their preference would be...and why they think what they do. Obviously,[I] I [/I]am ultimately going to make the decision I think best fits the feel and world and system as I see it. But I want to know/get some outside opinions/feedback. So, whether it's ultimately "right" or "wrong", what do you actually think? [/QUOTE]
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