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*Dungeons & Dragons
Make Your Most Broken Character
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<blockquote data-quote="Truename" data-source="post: 6031519" data-attributes="member: 78255"><p>Are magic items really broken? Let's find out! Here's the challenge:</p><p></p><p>Using the October playtest rules, make the <em>most broken</em> level 5 character you can:</p><p></p><p>For abilities, use the standard array on page one of the Character Creation document.</p><p></p><p>For equipment, you get the following (in addition to what you get from character creation)*:</p><p></p><p>- 250 gold</p><p>- 11 common items</p><p>- 4 uncommon items</p><p>- 2 rare items</p><p>- 1 very rare item</p><p></p><p>Ignore the rule about an "item" being worth 1d2+2 consumables. We'll assume your character's been using his consumables in order to survive all those tough encounters. 1 item is 1 item, consumable or not.</p><p></p><p>So, who's the maximum munchkin? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><em>*Item amounts are based on average treasure rolls, assuming your crafty munchkin has been seeking out (and winning!) nothing but tough encounters for five levels. It's actually a bit generous because you'll be lucky to find a very rare item by 5th level--there's only a 60% chance of that. See <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/330267-oct-playtest-magic-items-legend-wait-ary.html#post6029016" target="_blank">http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/330267-oct-playtest-magic-items-legend-wait-ary.html#post6029016</a> and <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/330267-oct-playtest-magic-items-legend-wait-ary.html#post6029033" target="_blank">http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/330267-oct-playtest-magic-items-legend-wait-ary.html#post6029033</a> for an explanation.</em></p></blockquote><p></p>
[QUOTE="Truename, post: 6031519, member: 78255"] Are magic items really broken? Let's find out! Here's the challenge: Using the October playtest rules, make the [I]most broken[/I] level 5 character you can: For abilities, use the standard array on page one of the Character Creation document. For equipment, you get the following (in addition to what you get from character creation)*: - 250 gold - 11 common items - 4 uncommon items - 2 rare items - 1 very rare item Ignore the rule about an "item" being worth 1d2+2 consumables. We'll assume your character's been using his consumables in order to survive all those tough encounters. 1 item is 1 item, consumable or not. So, who's the maximum munchkin? :) [I]*Item amounts are based on average treasure rolls, assuming your crafty munchkin has been seeking out (and winning!) nothing but tough encounters for five levels. It's actually a bit generous because you'll be lucky to find a very rare item by 5th level--there's only a 60% chance of that. See [URL]http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/330267-oct-playtest-magic-items-legend-wait-ary.html#post6029016[/URL] and [URL]http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/330267-oct-playtest-magic-items-legend-wait-ary.html#post6029033[/URL] for an explanation.[/I] [/QUOTE]
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