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Make Yourself A Campaign Setting Warhammer Style: Use Real World Maps!
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<blockquote data-quote="Silver Moon" data-source="post: 560708" data-attributes="member: 8530"><p>I use real world maps all the time - it is a great time saver. What I'll do is just get a Rand McNally or AAA map of some state or Canadian province that my players would not be familiar with, and trace sections of that map for the campaign setting. </p><p></p><p>I keep rivers, lakes, mountains, and other key features the same as on the map, make the Interstate highways the main roads, the main state roads the secondary roads, and the other roads rough trails (usually not on the map, but visible to travelers). For all communities I use 1/100 of the present population, which translates well for a D&D setting. In some cases I keep the community names the same. For larger communities, that the players may have heard of, I usually take the name of the county that it is in as the name.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 560708, member: 8530"] I use real world maps all the time - it is a great time saver. What I'll do is just get a Rand McNally or AAA map of some state or Canadian province that my players would not be familiar with, and trace sections of that map for the campaign setting. I keep rivers, lakes, mountains, and other key features the same as on the map, make the Interstate highways the main roads, the main state roads the secondary roads, and the other roads rough trails (usually not on the map, but visible to travelers). For all communities I use 1/100 of the present population, which translates well for a D&D setting. In some cases I keep the community names the same. For larger communities, that the players may have heard of, I usually take the name of the county that it is in as the name. [/QUOTE]
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Make Yourself A Campaign Setting Warhammer Style: Use Real World Maps!
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