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Community
General Tabletop Discussion
*Dungeons & Dragons
Making 1-minute features or spells "encounter"-length instead.
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<blockquote data-quote="Shiroiken" data-source="post: 7952229" data-attributes="member: 6775477"><p>Hmm... I seem to recall in 1E that a round was 1 minute and a turn was 10, but everything else is the same. Also, I've never had a combat go more than 25 rounds in any edition except in 4E (because a lot of battle devolved into 1 monster left with HP but was no real threat to the party, taking forever to finish). The one that went into the 20s was an epic 3E fight against a sorcereress, her dozens of undead minions, and a dracolich, so it took a long time to defeat. That you've done in the 40s is kinda amazing.</p><p></p><p>It makes a level of sense, but it simply doesn't matter IMO. The specific durations of everything only matter in relation to the durations of everything else. Making this change really won't impact your game in any meaningful way, except for the potential for some players that might attempt to abuse the definition of "encounter." Because of this, I see no need to make such a change, but if it works for your group, go right ahead.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7952229, member: 6775477"] Hmm... I seem to recall in 1E that a round was 1 minute and a turn was 10, but everything else is the same. Also, I've never had a combat go more than 25 rounds in any edition except in 4E (because a lot of battle devolved into 1 monster left with HP but was no real threat to the party, taking forever to finish). The one that went into the 20s was an epic 3E fight against a sorcereress, her dozens of undead minions, and a dracolich, so it took a long time to defeat. That you've done in the 40s is kinda amazing. It makes a level of sense, but it simply doesn't matter IMO. The specific durations of everything only matter in relation to the durations of everything else. Making this change really won't impact your game in any meaningful way, except for the potential for some players that might attempt to abuse the definition of "encounter." Because of this, I see no need to make such a change, but if it works for your group, go right ahead. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Making 1-minute features or spells "encounter"-length instead.
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