Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making 1 skill from 2, good or bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrankTrollman" data-source="post: 1159609" data-attributes="member: 14225"><p>That's not what the rules say, though.</p><p></p><p>In the rules, when you aare sneaking past a guard, you need to make a Move Silently check to avoid being heard, and a Hide check to avoid being seen. if you roll really low on either check, one of the guards is probably going to detect you (either by seeing or hearing you), and the alarm will be raised.</p><p></p><p>It sounds like you've made some house rules to get around that problem - and made it into a single roll to avoid detection (with the relevent roll being determined by what you are doing). But that simply reinforces Monte Cook's point that you shouldn't be making 2 rolls every time you attempt to slip past a guard.</p><p></p><p>And the most streamlined way to avoid making two rolls is to only have one skill.</p><p></p><p>Now the Search/Spot thing is a whole different can-of-worms. I think that most of the ways Search is different from Spot should be folded into Disable Device - there's really no reason to be making two checks there when almost all devices have the same DCs to find and disable and you can take 20 on the Search skill. So you could fold most of Search into Spot (and/or Wilderness Lore) - but you'd have to expand Disable Device a bit to take up the remaining slack.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1159609, member: 14225"] That's not what the rules say, though. In the rules, when you aare sneaking past a guard, you need to make a Move Silently check to avoid being heard, and a Hide check to avoid being seen. if you roll really low on either check, one of the guards is probably going to detect you (either by seeing or hearing you), and the alarm will be raised. It sounds like you've made some house rules to get around that problem - and made it into a single roll to avoid detection (with the relevent roll being determined by what you are doing). But that simply reinforces Monte Cook's point that you shouldn't be making 2 rolls every time you attempt to slip past a guard. And the most streamlined way to avoid making two rolls is to only have one skill. Now the Search/Spot thing is a whole different can-of-worms. I think that most of the ways Search is different from Spot should be folded into Disable Device - there's really no reason to be making two checks there when almost all devices have the same DCs to find and disable and you can take 20 on the Search skill. So you could fold most of Search into Spot (and/or Wilderness Lore) - but you'd have to expand Disable Device a bit to take up the remaining slack. -Frank [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Making 1 skill from 2, good or bad?
Top