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Making 2 weapon fighting not suck-o-rama
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<blockquote data-quote="two" data-source="post: 2277254" data-attributes="member: 9002"><p>So, the rules gurus here go to great lengths to show that 2 weapon fightining (for anyone except a rogue sneak attack type) blows big time, like, just blows. </p><p></p><p>I agree.</p><p></p><p>What is to be done?</p><p></p><p>What do the number crunchers think about the following modifications? </p><p></p><p>Does it make 2 weapon fighting too powerful?</p><p></p><p>My basic goal(s) and premises (premisi?) is/are this:</p><p></p><p>0) Ignore sneak-attack rogue types for the following analysis.</p><p></p><p>1) Fighting with a greatsword using no feat should be roughly as effective as fighting with 2 weapons with no feat. In other words, if you don't want to use a shield, fine. Both ways of fighting without a shield can do a lot of damage, but have a lower AC.</p><p></p><p>2) Two-weapon fighting with a feat should be MORE effective than fighting with a greatsword (without using a feat).</p><p></p><p>That's basically it.</p><p></p><p>My thinking, sans number crunching, going with my gut, is:</p><p></p><p>a) Basic penalty for fighting with 2 weapons is -2/-2 if they are light. -4/-4 if only off-hand weapon is light, -6/-6 if using two non-light weapons.</p><p></p><p>b) Off-hand attacks get full damage normally.</p><p></p><p>So, a fighter1 with 18 strength can use the greatsword doing 1d12 + 6 damage, or 2-weapon fighting for 2 attacks (at -2 each) with 2 light weapons doing (if it hits) 2d6 + 8 damage. About the same, but the greatsword criticals more often and has a greater maximum damage potential. The -2 to hit balances out the +2 extra damage.</p><p></p><p>The "Two Weapon Fighting" feat needs to make the two-weapon fighter MORE powerful than a feat-less greatsword user, thus:</p><p></p><p>Two Weapon Fighting: reduce all penalties by 2.</p><p></p><p>So you can attack at +0/+0 with 2 light weapons, or -2/-2 with a one-handed/light weapon, or -4/-4 with 2 one-handed weapons.</p><p></p><p>There, done. </p><p></p><p>Add further two weapon fighting feats building upon this basic one.</p><p></p><p>The idea being two-weapon fighting + 2 feats should "beat" a greatsword user with no feats.</p><p></p><p>Two-weapon fighting + 3 feats should "spank" a greatsword user with no feats.</p><p></p><p>Two-weapon fighting + 3 feats should be about as good as a greatsword user with 3 feats.</p><p></p><p>Etc.</p><p></p><p></p><p>Number crunchers, is my gut outta line?</p></blockquote><p></p>
[QUOTE="two, post: 2277254, member: 9002"] So, the rules gurus here go to great lengths to show that 2 weapon fightining (for anyone except a rogue sneak attack type) blows big time, like, just blows. I agree. What is to be done? What do the number crunchers think about the following modifications? Does it make 2 weapon fighting too powerful? My basic goal(s) and premises (premisi?) is/are this: 0) Ignore sneak-attack rogue types for the following analysis. 1) Fighting with a greatsword using no feat should be roughly as effective as fighting with 2 weapons with no feat. In other words, if you don't want to use a shield, fine. Both ways of fighting without a shield can do a lot of damage, but have a lower AC. 2) Two-weapon fighting with a feat should be MORE effective than fighting with a greatsword (without using a feat). That's basically it. My thinking, sans number crunching, going with my gut, is: a) Basic penalty for fighting with 2 weapons is -2/-2 if they are light. -4/-4 if only off-hand weapon is light, -6/-6 if using two non-light weapons. b) Off-hand attacks get full damage normally. So, a fighter1 with 18 strength can use the greatsword doing 1d12 + 6 damage, or 2-weapon fighting for 2 attacks (at -2 each) with 2 light weapons doing (if it hits) 2d6 + 8 damage. About the same, but the greatsword criticals more often and has a greater maximum damage potential. The -2 to hit balances out the +2 extra damage. The "Two Weapon Fighting" feat needs to make the two-weapon fighter MORE powerful than a feat-less greatsword user, thus: Two Weapon Fighting: reduce all penalties by 2. So you can attack at +0/+0 with 2 light weapons, or -2/-2 with a one-handed/light weapon, or -4/-4 with 2 one-handed weapons. There, done. Add further two weapon fighting feats building upon this basic one. The idea being two-weapon fighting + 2 feats should "beat" a greatsword user with no feats. Two-weapon fighting + 3 feats should "spank" a greatsword user with no feats. Two-weapon fighting + 3 feats should be about as good as a greatsword user with 3 feats. Etc. Number crunchers, is my gut outta line? [/QUOTE]
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