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General Tabletop Discussion
*Pathfinder & Starfinder
Making 2 weapon fighting not suck-o-rama
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<blockquote data-quote="Storyteller01" data-source="post: 2285005" data-attributes="member: 20931"><p>Highjacking again...</p><p></p><p>Power is from the hips and body movement. You don't need rotation, just a proper weight shift. This is the main reason that an overhead cut with a sword is so effective. It's not so much strength as gravity and a well timed forward weight shift.</p><p></p><p>It's also the main reason why a well timed thai chi or kung fu double palm strike can send an opponent flying. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This weight shift also allows a defnder to use an attackers push against them. you shift your weight forward just as said pusher begins to make contact. If timed right, said attacker goes flying. Lock the attacker in, and you could get broken or dislocated elblows. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>Highjack over...</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 2285005, member: 20931"] Highjacking again... Power is from the hips and body movement. You don't need rotation, just a proper weight shift. This is the main reason that an overhead cut with a sword is so effective. It's not so much strength as gravity and a well timed forward weight shift. It's also the main reason why a well timed thai chi or kung fu double palm strike can send an opponent flying. :) This weight shift also allows a defnder to use an attackers push against them. you shift your weight forward just as said pusher begins to make contact. If timed right, said attacker goes flying. Lock the attacker in, and you could get broken or dislocated elblows. :] Highjack over... [/QUOTE]
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Making 2 weapon fighting not suck-o-rama
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