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*Pathfinder & Starfinder
Making 2 weapon fighting not suck-o-rama
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<blockquote data-quote="Storyteller01" data-source="post: 2286918" data-attributes="member: 20931"><p>There is something I feel we're missing here: Multiple opponents. </p><p></p><p></p><p>MAss combat relies on killing an opponents quickly. That mean's two handed weapons are the way to go. Few people have the skill or talent to use TWF in this situation (most warriors just don't live that long). Even katana's, arguably the lights and most effective two handed weapon (because of it's damage and speed IRL) were usually used two handed, as evidenced (is that a word?) by a battleground dig. 80% of the kills were through the clavical. One, this is a stadard target for a two handed overhead strike. Second, striking this target is difficult with one hand, and not nearly as powerful. SUch fighters usually went for the legs and abdominal areas (massive bleeding points).</p><p></p><p>Those historical figures who made two weapons use famous were always duelists. They never battled more than a few at a time (one story has a samurai using a single sword against 30 opponents).</p><p></p><p>So, IMHO, having TWF styles break down in typical D&D combat (lots of bad guys) is realistic. Most schools, if they teach twf at all, teach it after the learn the basics. It's an advanced idea that rerquires a hellasious amount of accuracy (or that high BaB <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 2286918, member: 20931"] There is something I feel we're missing here: Multiple opponents. MAss combat relies on killing an opponents quickly. That mean's two handed weapons are the way to go. Few people have the skill or talent to use TWF in this situation (most warriors just don't live that long). Even katana's, arguably the lights and most effective two handed weapon (because of it's damage and speed IRL) were usually used two handed, as evidenced (is that a word?) by a battleground dig. 80% of the kills were through the clavical. One, this is a stadard target for a two handed overhead strike. Second, striking this target is difficult with one hand, and not nearly as powerful. SUch fighters usually went for the legs and abdominal areas (massive bleeding points). Those historical figures who made two weapons use famous were always duelists. They never battled more than a few at a time (one story has a samurai using a single sword against 30 opponents). So, IMHO, having TWF styles break down in typical D&D combat (lots of bad guys) is realistic. Most schools, if they teach twf at all, teach it after the learn the basics. It's an advanced idea that rerquires a hellasious amount of accuracy (or that high BaB :) ). [/QUOTE]
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Making 2 weapon fighting not suck-o-rama
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