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Making 2 weapon fighting not suck-o-rama
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<blockquote data-quote="FreeTheSlaves" data-source="post: 2305712" data-attributes="member: 9952"><p>"2Handed Rogue"</p><p></p><p>Human male rogue 9</p><p>Neutral</p><p>str16(18) dex14 con14 int10 wis12 cha8, HPs = 52/52</p><p>Feats: Dodge, Mobility, Spring attack, Martial weapon prof. (Greatsword), Weapon focus (Greatsword) </p><p>Skills: tumble+16, 5*skills max ranked, 6*skills half ranked</p><p>Equipment: +1 Adamantine electrical greatsword (11k=3k+8k), mithril breastplate+2 (8k=4k+4k), gloves of str+2, cloak of resistance+2, boots of springing and striding, ring of deflection+1, 1.75k remaining from 36K</p><p>Class: sneak attack +5d6, improved uncanny dodge, evasion, trapfinding</p><p></p><p>Att: standard attack with sword +12 {2d6+7+1d6 elec (19+,*2)} +5d6 sneak attack</p><p>full atack is sword +12/+7 {2d6+7+1d6 elec (19+,*2)} +5d6 sneak attack</p><p>AC: 20, Initiative:+2, Speed:40', Fort:+7 Ref:+10 Will:+6</p><p></p><p>****</p><p></p><p>Such a character relies upon using his superior speed to spring into combat, using tumble as necessary, to flank the enemy facing the party tank, deliver a telling blow and then move out of full attack range, using the tank's threat of an AoO for safety.</p></blockquote><p></p>
[QUOTE="FreeTheSlaves, post: 2305712, member: 9952"] "2Handed Rogue" Human male rogue 9 Neutral str16(18) dex14 con14 int10 wis12 cha8, HPs = 52/52 Feats: Dodge, Mobility, Spring attack, Martial weapon prof. (Greatsword), Weapon focus (Greatsword) Skills: tumble+16, 5*skills max ranked, 6*skills half ranked Equipment: +1 Adamantine electrical greatsword (11k=3k+8k), mithril breastplate+2 (8k=4k+4k), gloves of str+2, cloak of resistance+2, boots of springing and striding, ring of deflection+1, 1.75k remaining from 36K Class: sneak attack +5d6, improved uncanny dodge, evasion, trapfinding Att: standard attack with sword +12 {2d6+7+1d6 elec (19+,*2)} +5d6 sneak attack full atack is sword +12/+7 {2d6+7+1d6 elec (19+,*2)} +5d6 sneak attack AC: 20, Initiative:+2, Speed:40', Fort:+7 Ref:+10 Will:+6 **** Such a character relies upon using his superior speed to spring into combat, using tumble as necessary, to flank the enemy facing the party tank, deliver a telling blow and then move out of full attack range, using the tank's threat of an AoO for safety. [/QUOTE]
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Making 2 weapon fighting not suck-o-rama
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