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General Tabletop Discussion
*Pathfinder & Starfinder
Making 2 weapon fighting not suck-o-rama
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<blockquote data-quote="KarinsDad" data-source="post: 2307738" data-attributes="member: 2011"><p>Because if the bad guy survives the attack (which is fairly common in DND), he takes a 5 foot step around the ftr/rgr and wastes the Sorcerer with his OWN full round attack.</p><p></p><p>. S</p><p>x F</p><p>. B</p><p></p><p>5 foot step to x, full round attack Sorcerer.</p><p></p><p>Now, the Sorcerer can dim door 15 feet away, the Fighter/Ranger can then take a 5 foot step and limit the bad guy to a single attack unless the bad guy has reach or a reach weapon (plus the Fighter/Ranger gets an AoO if the bad guy moves 10 feet and does not tumble or some such):</p><p></p><p>. S</p><p>x .</p><p>x F</p><p>. B</p><p></p><p>But, even with a single attack, this shouts "HEY, I AM A SORCERER, COME KILL ME". </p><p></p><p></p><p>Not only that, in order to get ONE additional full round attack in the combat, the Sorcerer is wasting a 4th level Dimension Door spell as opposed to doing something more worthwhile in the combat.</p><p></p><p>Your argument is here is without merit.</p><p></p><p>A miscellaneous spell + full round attack > an offensive spell + single attack?</p><p></p><p>This is totally false (and very stupid as per your question) the vast majority of the time. Sure in a few specific circumstances, it might work well. Maybe if the Fighter/Ranger is 500 feet away and you need to get him into combat, or maybe in a 5 foot wide corridor where the bad guy will have a hard time getting to the Sorcerer, or maybe even if the Fighter/Ranger has Improved Trip and has a high chance of tripping the opponent on a second or third attack of the full round attack, sure.</p><p></p><p>But most the time, this tactic totally sucks and the bad guy is now within 10 or 15 feet of the Sorcerer.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2307738, member: 2011"] Because if the bad guy survives the attack (which is fairly common in DND), he takes a 5 foot step around the ftr/rgr and wastes the Sorcerer with his OWN full round attack. . S x F . B 5 foot step to x, full round attack Sorcerer. Now, the Sorcerer can dim door 15 feet away, the Fighter/Ranger can then take a 5 foot step and limit the bad guy to a single attack unless the bad guy has reach or a reach weapon (plus the Fighter/Ranger gets an AoO if the bad guy moves 10 feet and does not tumble or some such): . S x . x F . B But, even with a single attack, this shouts "HEY, I AM A SORCERER, COME KILL ME". Not only that, in order to get ONE additional full round attack in the combat, the Sorcerer is wasting a 4th level Dimension Door spell as opposed to doing something more worthwhile in the combat. Your argument is here is without merit. A miscellaneous spell + full round attack > an offensive spell + single attack? This is totally false (and very stupid as per your question) the vast majority of the time. Sure in a few specific circumstances, it might work well. Maybe if the Fighter/Ranger is 500 feet away and you need to get him into combat, or maybe in a 5 foot wide corridor where the bad guy will have a hard time getting to the Sorcerer, or maybe even if the Fighter/Ranger has Improved Trip and has a high chance of tripping the opponent on a second or third attack of the full round attack, sure. But most the time, this tactic totally sucks and the bad guy is now within 10 or 15 feet of the Sorcerer. [/QUOTE]
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Making 2 weapon fighting not suck-o-rama
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