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Making 4E "Survivable and Fun" for New Players
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<blockquote data-quote="Blue" data-source="post: 9110319" data-attributes="member: 20564"><p>This doesn't sound a single thing like 4e, you may want to change the title.</p><p></p><p>4e characters are quite heroic from 1st level. Many have said that it is well above 1st level characters in some other editions.</p><p></p><p>4e At-Will powers are generally both pertinent and more powerful than Basic attacks. Rogues going against Reflex, they all have bonuses. If Gamma World doesn't have that, 4e advice won't help.</p><p></p><p>4e everyone has healing they can trigger on themselves every combat with the Second Wind action.</p><p></p><p>Now sure, 1st level is the least survivable in any edition of D&D, but 4e was likely the most survivable 1st of every edition published.</p><p></p><p>Nothing you wrote matches 4e, so I think you'd do better with a Gamma World specific thread.</p></blockquote><p></p>
[QUOTE="Blue, post: 9110319, member: 20564"] This doesn't sound a single thing like 4e, you may want to change the title. 4e characters are quite heroic from 1st level. Many have said that it is well above 1st level characters in some other editions. 4e At-Will powers are generally both pertinent and more powerful than Basic attacks. Rogues going against Reflex, they all have bonuses. If Gamma World doesn't have that, 4e advice won't help. 4e everyone has healing they can trigger on themselves every combat with the Second Wind action. Now sure, 1st level is the least survivable in any edition of D&D, but 4e was likely the most survivable 1st of every edition published. Nothing you wrote matches 4e, so I think you'd do better with a Gamma World specific thread. [/QUOTE]
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Making 4E "Survivable and Fun" for New Players
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