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General Tabletop Discussion
*Dungeons & Dragons
Making 5E Feel Old School
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<blockquote data-quote="Don Durito" data-source="post: 8114310" data-attributes="member: 6687260"><p>I would suggest anyone slowing down healing first consider exactly what they're trying to achieve.</p><p></p><p>Do you want the PCs to spend more time recovering? - not really going to happen too much - they'll just be healing with healing magic - and trying to rest earlier so they have the slots left to do it - then they'll regain those slots overnight - unless you do something to prevent <em>that</em>. (Remember in AD&D memorising spells took time in addition to a rest - so you might want to consider some way to implement that). At least 5E reduces the bookkeeping.</p><p></p><p>Something like the "Gritty Realism" rest variant will do a better job of making recovery actually take time (without the bookkeeping).</p><p></p><p>If you want just want mundane healing to feel slow and realistic and magical healing to be completely different, then I guess that works - but to be honest in older editions I never felt that magical feeling felt like anything much at all.</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8114310, member: 6687260"] I would suggest anyone slowing down healing first consider exactly what they're trying to achieve. Do you want the PCs to spend more time recovering? - not really going to happen too much - they'll just be healing with healing magic - and trying to rest earlier so they have the slots left to do it - then they'll regain those slots overnight - unless you do something to prevent [I]that[/I]. (Remember in AD&D memorising spells took time in addition to a rest - so you might want to consider some way to implement that). At least 5E reduces the bookkeeping. Something like the "Gritty Realism" rest variant will do a better job of making recovery actually take time (without the bookkeeping). If you want just want mundane healing to feel slow and realistic and magical healing to be completely different, then I guess that works - but to be honest in older editions I never felt that magical feeling felt like anything much at all. [/QUOTE]
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