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<blockquote data-quote="xigbar" data-source="post: 5630148" data-attributes="member: 6673175"><p>It's from Final Fantasy Crystal Chronicles. I love making things from video games I play into D&D format. When you reach the area where the golem is located, it appears just to be some oddly constructed pieces of rubble, but the rubble lifts and comes together to form the thing in the picture. It shoots it's fists like rockets (I'll just make a Su that treats his fists as having the throwing and returning property) he would also be able to rotate his body 360, not held by connected limbic structure, and would do so rapidly, with his arms out. He could affect you with slow, although I'll just reflavor the method to an SLA, and I'm adding Wall of Stone, because it seems like something it might have, and it's body parts are already levitating, hence that as an SLA as well. Since it will have an intelligence, I'm also thinking of making in to a playable race, if I set it up right.</p></blockquote><p></p>
[QUOTE="xigbar, post: 5630148, member: 6673175"] It's from Final Fantasy Crystal Chronicles. I love making things from video games I play into D&D format. When you reach the area where the golem is located, it appears just to be some oddly constructed pieces of rubble, but the rubble lifts and comes together to form the thing in the picture. It shoots it's fists like rockets (I'll just make a Su that treats his fists as having the throwing and returning property) he would also be able to rotate his body 360, not held by connected limbic structure, and would do so rapidly, with his arms out. He could affect you with slow, although I'll just reflavor the method to an SLA, and I'm adding Wall of Stone, because it seems like something it might have, and it's body parts are already levitating, hence that as an SLA as well. Since it will have an intelligence, I'm also thinking of making in to a playable race, if I set it up right. [/QUOTE]
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Making a creature.
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