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Making a good guy enemy group coming after evil pc's...
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<blockquote data-quote="Darmanicus" data-source="post: 2021924" data-attributes="member: 14864"><p><strong>[PLAIN][B]I really hope so, heh, heh, heh!!![/B][/PLAIN]</strong></p><p></p><p>Save or die spells just suck big time so we've agreed with our DM that if we refrain from using them, then so will he.</p><p></p><p>Since you already allow them it's easily fixed by adding the Soulfire enchantment to her armour which makes the wearer immune to all death spells, magical death effects, energy drain and any negative energy effects, (such as from chill touch or inflict spells). You REALLY don't want yer BGGG falling to an effect like that.</p><p></p><p>Basically make sure she uses her divine vigour in advance since It'll last 5 minutes. That moves her speed up to 30ft I believe. Once it kicks off start up her Mithral Full Plate of Speed which hastes her for up to 10 rounds/day which need not be consecutive and will then improve her movement to 60ft I think! Then just sit back and watch the bloodbath commence!!!</p><p></p><p>I'd only use the smites on yer 1st 2 attacks, (if yer hasted), and whack on the Power Attack. If yer charging then definitely Power Attack Smite and hope for the critical which will not only do an awesome amount of damage, (with 8pt PA and a smite you'll be at +17 to hit and if you do, and let's say it's a crit we have 2d8 + 2d6 +39 = 55 on av which will cause 3 saves......1. vs death from massive damage, 2. or cower for 1 round, 3. or lose 1d4 +1 Str). If you do cause a death from massive damage btw convert it to non-lethal I reckon..........there's nothing like a trial followed by a good ol' witch burnin'!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>The Fist of Raziel PrC btw the way gives her the following......</p><p></p><p>1. Continuos Magic circle vs evil.</p><p>2. Good aligning, confirming crit and holy, Smite Evils!!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p>3. Extra Smite Evils!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p>4. Extra spell progression, which is why I took a level of cleric, (as well as being a bad beatch fighter, she can fling some spells around too........Q. What's better than a Paladin with Lay on Hands? A. A Paladin with Lay on Hands AND several cure crits, mods and lights!!!)!</p><p></p><p>I'll have a go at a Warmage tonight.</p></blockquote><p></p>
[QUOTE="Darmanicus, post: 2021924, member: 14864"] [b][PLAIN][B]I really hope so, heh, heh, heh!!![/B][/PLAIN][/b] Save or die spells just suck big time so we've agreed with our DM that if we refrain from using them, then so will he. Since you already allow them it's easily fixed by adding the Soulfire enchantment to her armour which makes the wearer immune to all death spells, magical death effects, energy drain and any negative energy effects, (such as from chill touch or inflict spells). You REALLY don't want yer BGGG falling to an effect like that. Basically make sure she uses her divine vigour in advance since It'll last 5 minutes. That moves her speed up to 30ft I believe. Once it kicks off start up her Mithral Full Plate of Speed which hastes her for up to 10 rounds/day which need not be consecutive and will then improve her movement to 60ft I think! Then just sit back and watch the bloodbath commence!!! I'd only use the smites on yer 1st 2 attacks, (if yer hasted), and whack on the Power Attack. If yer charging then definitely Power Attack Smite and hope for the critical which will not only do an awesome amount of damage, (with 8pt PA and a smite you'll be at +17 to hit and if you do, and let's say it's a crit we have 2d8 + 2d6 +39 = 55 on av which will cause 3 saves......1. vs death from massive damage, 2. or cower for 1 round, 3. or lose 1d4 +1 Str). If you do cause a death from massive damage btw convert it to non-lethal I reckon..........there's nothing like a trial followed by a good ol' witch burnin'!!! :D The Fist of Raziel PrC btw the way gives her the following...... 1. Continuos Magic circle vs evil. 2. Good aligning, confirming crit and holy, Smite Evils!!!! :cool: 3. Extra Smite Evils!!! :cool: 4. Extra spell progression, which is why I took a level of cleric, (as well as being a bad beatch fighter, she can fling some spells around too........Q. What's better than a Paladin with Lay on Hands? A. A Paladin with Lay on Hands AND several cure crits, mods and lights!!!)! I'll have a go at a Warmage tonight. [/QUOTE]
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