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Making a level 6 bard with each NPC Generator
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<blockquote data-quote="Noumenon" data-source="post: 4842194" data-attributes="member: 70102"><p><a href="http://www.andargor.com/" target="_blank">Jamis Buck's NPC Generator</a>: It's not online and I didn't feel like downloading it, but he has PDFs on the page with about fifty examples of the bards it generates. That's handy.</p><p></p><p>The good: <ul> <li data-xf-list-type="ul">It's pretty -- the character sheet output looks great.</li> <li data-xf-list-type="ul">The spells are selected and the summaries are more complete than any of the other generators.</li> <li data-xf-list-type="ul">I don't believe any of the other generators include your weight allowance.</li> </ul><p></p><p>The bad: <ul> <li data-xf-list-type="ul">AC 10 again. No gear. Is there a class of DMs that wants to do all the shopping for each NPC they make? I sure don't. There is a list of weapon proficiencies at least to help you know what you can buy.</li> <li data-xf-list-type="ul">No treasure, either, necessitating a trip to the DMG to find out how much gear he can buy.</li> <li data-xf-list-type="ul">Not sure where the +2 to Craft(Weaponsmithing) comes from.</li> </ul><p></p><p>Having a batch of NPCs pregenerated is interesting. My NPC generating needs would almost be solved by a simple list of 20 static statblocks for each class and level. One good, well-thought-out NPC to serve as a base would actually be better than infinite random NPCs with no gear. </p><p></p><p>I've tried NPC wikis for this, but the NPCs are always too quirky and they don't cover every class and level.</p><p></p><p>The spell summaries are very nice. Makes me wanna generate the rest of the NPC with NPC Generator and go to this for the spell page. But no gear is a dealbreaker for me.</p></blockquote><p></p>
[QUOTE="Noumenon, post: 4842194, member: 70102"] [URL="http://www.andargor.com/"]Jamis Buck's NPC Generator[/URL]: It's not online and I didn't feel like downloading it, but he has PDFs on the page with about fifty examples of the bards it generates. That's handy. The good:[LIST] [*]It's pretty -- the character sheet output looks great. [*]The spells are selected and the summaries are more complete than any of the other generators. [*]I don't believe any of the other generators include your weight allowance.[/LIST] The bad:[LIST] [*]AC 10 again. No gear. Is there a class of DMs that wants to do all the shopping for each NPC they make? I sure don't. There is a list of weapon proficiencies at least to help you know what you can buy. [*]No treasure, either, necessitating a trip to the DMG to find out how much gear he can buy. [*]Not sure where the +2 to Craft(Weaponsmithing) comes from.[/LIST] Having a batch of NPCs pregenerated is interesting. My NPC generating needs would almost be solved by a simple list of 20 static statblocks for each class and level. One good, well-thought-out NPC to serve as a base would actually be better than infinite random NPCs with no gear. I've tried NPC wikis for this, but the NPCs are always too quirky and they don't cover every class and level. The spell summaries are very nice. Makes me wanna generate the rest of the NPC with NPC Generator and go to this for the spell page. But no gear is a dealbreaker for me. [/QUOTE]
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