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Making a melee class like monk that doesn't have ki.
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<blockquote data-quote="Tony Vargas" data-source="post: 7262779" data-attributes="member: 996"><p>For a long, long time, the D&D fighter was utterly dependent on high STR & heavy armor to be viable in combat. At first, there was basically no option for the light-armored, anachronistic duelist or muskateer type character, and for the both unarmed-and-unarmored type we had the orientalist/supernatural Monk.</p><p></p><p>There have been many attempts to provide those non-supernatural martial artist or fencer in D&D, in 3.x there were feats, builds, and even whole classes and PrCs devoted to finagling together unarmored and/or unarmed characters. In 4e the martial classes were split between STR and DEX and there was a 'brawling' fighter.</p><p></p><p>5e finally made it seamless for anyone, but especially fighters, to simply choose to be light-armored & finesse-weapon using or heavy-armored & medieval-weapon using (OK, in the process it made ranged weapon users too good), but it still failed to come though with the un-armed/armored martial artist without supernatural powers. It would be lovely to see something like that. But, adding it might be as simple as a Combat Style and/or sub-class of the fighter focused that way.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7262779, member: 996"] For a long, long time, the D&D fighter was utterly dependent on high STR & heavy armor to be viable in combat. At first, there was basically no option for the light-armored, anachronistic duelist or muskateer type character, and for the both unarmed-and-unarmored type we had the orientalist/supernatural Monk. There have been many attempts to provide those non-supernatural martial artist or fencer in D&D, in 3.x there were feats, builds, and even whole classes and PrCs devoted to finagling together unarmored and/or unarmed characters. In 4e the martial classes were split between STR and DEX and there was a 'brawling' fighter. 5e finally made it seamless for anyone, but especially fighters, to simply choose to be light-armored & finesse-weapon using or heavy-armored & medieval-weapon using (OK, in the process it made ranged weapon users too good), but it still failed to come though with the un-armed/armored martial artist without supernatural powers. It would be lovely to see something like that. But, adding it might be as simple as a Combat Style and/or sub-class of the fighter focused that way. [/QUOTE]
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Making a melee class like monk that doesn't have ki.
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