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Making a Paladin
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<blockquote data-quote="ECMO3" data-source="post: 8777343" data-attributes="member: 7030563"><p>A. Sword and board Paladin can be awesome and I would say either defense or dueling supports that build. The best thing a Paladin has is the Charisma bonus on all saves for not just you but party members. Keeping him alive and mobile is huge and smites still let you do good damage. If you are the only martial I would definitely take dueling. Otherwise either would be fine.</p><p></p><p>B. Not a huge fan of either of these on a pure Paladin, especially since boosting both Charisma and Strength are pretty important. Of the two I would take Warcaster probably, but the issue is you don't have great offensive spells to use with the AOO, especially with lower level slots, and you have no cantrips to use with it. If you took Warcaster though and started with an odd Charisma you could take Fey Touched with Dissonant Whispers at level 8 and boost Charisma. That would give you a good offensive spell to use on Warcaster AOOs once for free and for a 1st level slot after that, while also getting misty step.</p><p></p><p>Big Weapons are fine but I am not a fan of GWM unless you find a magic heavy weapon first. At 8th level when you would get the feat you can change fighting style so I would not let that drive my decision for "A" either way. Also it depends how many other martial front liners are in the party. IF there are a lot of front liners and they do not have GWM then it is a better feat than if you are the only front liner.</p><p></p><p>It really sucks when you find a bunch of 1-handed magic weapons and you only have one front liner and he took PAM or GWM. I was playing in a 3-person party with a Druid a PAM/GWM Echo Knight and my Undead Warlock. We found an awesome +2 short sword that did an extra 1d6 of psychic damage on a hit and it was my Warlock who ended up using it without proficiency.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8777343, member: 7030563"] A. Sword and board Paladin can be awesome and I would say either defense or dueling supports that build. The best thing a Paladin has is the Charisma bonus on all saves for not just you but party members. Keeping him alive and mobile is huge and smites still let you do good damage. If you are the only martial I would definitely take dueling. Otherwise either would be fine. B. Not a huge fan of either of these on a pure Paladin, especially since boosting both Charisma and Strength are pretty important. Of the two I would take Warcaster probably, but the issue is you don't have great offensive spells to use with the AOO, especially with lower level slots, and you have no cantrips to use with it. If you took Warcaster though and started with an odd Charisma you could take Fey Touched with Dissonant Whispers at level 8 and boost Charisma. That would give you a good offensive spell to use on Warcaster AOOs once for free and for a 1st level slot after that, while also getting misty step. Big Weapons are fine but I am not a fan of GWM unless you find a magic heavy weapon first. At 8th level when you would get the feat you can change fighting style so I would not let that drive my decision for "A" either way. Also it depends how many other martial front liners are in the party. IF there are a lot of front liners and they do not have GWM then it is a better feat than if you are the only front liner. It really sucks when you find a bunch of 1-handed magic weapons and you only have one front liner and he took PAM or GWM. I was playing in a 3-person party with a Druid a PAM/GWM Echo Knight and my Undead Warlock. We found an awesome +2 short sword that did an extra 1d6 of psychic damage on a hit and it was my Warlock who ended up using it without proficiency. [/QUOTE]
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