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*Pathfinder & Starfinder
Making a Physical Skill Challenge that Involves Everyone?
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<blockquote data-quote="MarkB" data-source="post: 5011541" data-attributes="member: 40176"><p>Trouble is, skill challenges as presented in the DMG suck. I've played through some of the early, DMG-style skill challenges in LFR modules, and they tend to leave half the party sitting around with nothing useful to contribute.</p><p></p><p>Later modules, on the other hand, either up the complexity of skill challenges to provide uses for a much wider range of skills, combined with room for creativity in applying other skills or abilities to the problem, or else divide a challenge up into shorter scenes, each favouring a different set of skills.</p><p></p><p>The more recent challenges are about ten times more enjoyable and interesting to play through than the ones which most closely follow the DMG layout.</p></blockquote><p></p>
[QUOTE="MarkB, post: 5011541, member: 40176"] Trouble is, skill challenges as presented in the DMG suck. I've played through some of the early, DMG-style skill challenges in LFR modules, and they tend to leave half the party sitting around with nothing useful to contribute. Later modules, on the other hand, either up the complexity of skill challenges to provide uses for a much wider range of skills, combined with room for creativity in applying other skills or abilities to the problem, or else divide a challenge up into shorter scenes, each favouring a different set of skills. The more recent challenges are about ten times more enjoyable and interesting to play through than the ones which most closely follow the DMG layout. [/QUOTE]
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Making a Physical Skill Challenge that Involves Everyone?
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