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Making a Ranger a need advice
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 28940" data-attributes="member: 710"><p>Currently I play a Core Ranger / Fighter (Ranger is not BAD. Don`t listen to those guys who tell you something else <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p><p></p><p>I suggest not to rely on Weapon Finesse if you don`t have to. A Ranger is able to be a frontline fighter (+1BAB/lvl, d10 Hit Die), and a frontline fighter needs his strength.</p><p>And remember that you can use Mighy Composite Longbows which allow you to use your Strength Bonus to Damage.</p><p></p><p>So, Feats for Ranged Combat are: Point Blank Shot, Rapid Shot, Far Shot, Precise Shot - quite obviously, isn`t it? What you want to get first - Far Shot or Precise Shot - depends on your group. If you can stay in the back, you might benefit more from Precise Shot (since the fighters will fast be engagend in melee with your targets, and a -4 is a -4 is a -4. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) If you will have to enter melee, you should take Far Shot to attack your enemies at long range befor anyone can get in melee...</p><p></p><p>If you want to use your Ranger`s Ambidexterity and Two Weapon Fighting you should look at Swords and Fist and get the Shield Expert" Feat. You may attack with your shield and retain its armor bonus. </p><p>Coupled with Shield Spikes, this can be very useful.</p><p>This does compensate the greatest weakness of Two Weapon Fihgting, and later you might enchant the Shield Spikes with some nice abilities...</p><p></p><p>You should look for Bracers of Archery (I believe that`s the name), they will give your some very nice benefits. (Can`t remember it from the head, but... well... nice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p>A Quiver of Ellhona is a usefull item. You can place spears, javelins and lances, Arrows, Bows, Crossbows and so on it.</p><p></p><p>Your Mighty Composite Longbow should be enhanced with Abilites like "Flaming" or "Screaming", for more damage. </p><p>And don`t forget to ask your wizard to cast Greater Magic Weapon on your Arrows.</p><p></p><p>Animal Empathy and Handle Animal can be very useful skills. If you encounter some animals and don´t want to kill or fight them, you might just make a Animal Empathy check to get them away. (And it is not difficult in most cases. But only you, the Druid and I believe the Barbarian can every try to do it!)</p><p></p><p>(But never forget: Sometimes Ambidexterity/Two Weapon Fighting or Rapid Shot is just a "Flurry of Misses" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 28940, member: 710"] Currently I play a Core Ranger / Fighter (Ranger is not BAD. Don`t listen to those guys who tell you something else :) ). I suggest not to rely on Weapon Finesse if you don`t have to. A Ranger is able to be a frontline fighter (+1BAB/lvl, d10 Hit Die), and a frontline fighter needs his strength. And remember that you can use Mighy Composite Longbows which allow you to use your Strength Bonus to Damage. So, Feats for Ranged Combat are: Point Blank Shot, Rapid Shot, Far Shot, Precise Shot - quite obviously, isn`t it? What you want to get first - Far Shot or Precise Shot - depends on your group. If you can stay in the back, you might benefit more from Precise Shot (since the fighters will fast be engagend in melee with your targets, and a -4 is a -4 is a -4. :) ) If you will have to enter melee, you should take Far Shot to attack your enemies at long range befor anyone can get in melee... If you want to use your Ranger`s Ambidexterity and Two Weapon Fighting you should look at Swords and Fist and get the Shield Expert" Feat. You may attack with your shield and retain its armor bonus. Coupled with Shield Spikes, this can be very useful. This does compensate the greatest weakness of Two Weapon Fihgting, and later you might enchant the Shield Spikes with some nice abilities... You should look for Bracers of Archery (I believe that`s the name), they will give your some very nice benefits. (Can`t remember it from the head, but... well... nice. :) ) A Quiver of Ellhona is a usefull item. You can place spears, javelins and lances, Arrows, Bows, Crossbows and so on it. Your Mighty Composite Longbow should be enhanced with Abilites like "Flaming" or "Screaming", for more damage. And don`t forget to ask your wizard to cast Greater Magic Weapon on your Arrows. Animal Empathy and Handle Animal can be very useful skills. If you encounter some animals and don´t want to kill or fight them, you might just make a Animal Empathy check to get them away. (And it is not difficult in most cases. But only you, the Druid and I believe the Barbarian can every try to do it!) (But never forget: Sometimes Ambidexterity/Two Weapon Fighting or Rapid Shot is just a "Flurry of Misses" :) ) [/QUOTE]
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