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General Tabletop Discussion
*Pathfinder & Starfinder
Making certain skills into class features and certain class features into feats
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<blockquote data-quote="gamerprinter" data-source="post: 6188034" data-attributes="member: 50895"><p>Of course, that's how I use skills in game. The player tells me what he's trying to do, then I associate a skill with the task (if it isn't obvious) and depending on what exactly he's doing, I give me him a straight roll or modifiers based on how he is approaching a problem. In some cases, I judge it's easy to discover if a player looks in the right place the right way - and then I don't even require a skill check, I say the task was accomplished. If due to circumstance, an inept approach to solving a problem, or is someone else made extra effort to make the task more difficult, then I require a roll and with negative modifiers. I don't make players make a skill check for everything they want to do - only on tasks that would be more difficult due to circumstance.</p><p></p><p>I'm the opposite in your thinking regarding too many this or that. I'm a 3PP and I create more because as a GM/Player I want more, not less. I have even created new creature types, in addition to new creatures - there can never be enough creatures, nor creature types... Pathfinder is a game of many options and that's a good thing.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6188034, member: 50895"] Of course, that's how I use skills in game. The player tells me what he's trying to do, then I associate a skill with the task (if it isn't obvious) and depending on what exactly he's doing, I give me him a straight roll or modifiers based on how he is approaching a problem. In some cases, I judge it's easy to discover if a player looks in the right place the right way - and then I don't even require a skill check, I say the task was accomplished. If due to circumstance, an inept approach to solving a problem, or is someone else made extra effort to make the task more difficult, then I require a roll and with negative modifiers. I don't make players make a skill check for everything they want to do - only on tasks that would be more difficult due to circumstance. I'm the opposite in your thinking regarding too many this or that. I'm a 3PP and I create more because as a GM/Player I want more, not less. I have even created new creature types, in addition to new creatures - there can never be enough creatures, nor creature types... Pathfinder is a game of many options and that's a good thing. [/QUOTE]
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Making certain skills into class features and certain class features into feats
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